On 15/10/2024 16:49, David Rosca wrote:
Fixes leaking recon surfaces with VAAPI. --- libavcodec/hw_base_encode.c | 5 +++++ 1 file changed, 5 insertions(+)diff --git a/libavcodec/hw_base_encode.c b/libavcodec/hw_base_encode.c index 7b6ec97d3b..912c707a68 100644 --- a/libavcodec/hw_base_encode.c +++ b/libavcodec/hw_base_encode.c @@ -804,6 +804,11 @@ int ff_hw_base_encode_init(AVCodecContext *avctx, FFHWBaseEncodeContext *ctx)int ff_hw_base_encode_close(FFHWBaseEncodeContext *ctx){ + FFHWBaseEncodePicture *pic; + + for (pic = ctx->pic_start; pic; pic = pic->next) + base_encode_pic_free(pic); + av_fifo_freep2(&ctx->encode_fifo);av_frame_free(&ctx->frame);
I've noticed this happening with Vulkan as well. LGTM, I'll push this after testing it in a few hours
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