Hi all,

attached is a small fix for the MediaCodec code. Tested on Android 14.

From 3f5d05920dc6826b4c0ea0ed7969e9259e08084e Mon Sep 17 00:00:00 2001
From: sfan5 <sf...@live.de>
Date: Wed, 7 Aug 2024 17:48:06 +0200
Subject: [PATCH] avcodec/mediacodecdec: call MediaCodec.stop on close

This can free up vital resources in case of using multiple
decoding instances and there are buffer references left over
and not immediately cleaned up.

Signed-off-by: sfan5 <sf...@live.de>
---
 libavcodec/mediacodecdec_common.c | 12 ++++++++++++
 1 file changed, 12 insertions(+)

diff --git a/libavcodec/mediacodecdec_common.c b/libavcodec/mediacodecdec_common.c
index d6f91e6e89..c888dea8cf 100644
--- a/libavcodec/mediacodecdec_common.c
+++ b/libavcodec/mediacodecdec_common.c
@@ -841,6 +841,18 @@ int ff_mediacodec_dec_flush(AVCodecContext *avctx, MediaCodecDecContext *s)
 
 int ff_mediacodec_dec_close(AVCodecContext *avctx, MediaCodecDecContext *s)
 {
+    if (!s)
+        return 0;
+
+    if (s->codec) {
+        if (atomic_load(&s->hw_buffer_count) == 0) {
+            ff_AMediaCodec_stop(s->codec);
+            av_log(avctx, AV_LOG_DEBUG, "MediaCodec %p stopped\n", s->codec);
+        } else {
+            av_log(avctx, AV_LOG_DEBUG, "Not stopping MediaCodec (there are buffers pending)\n");
+        }
+    }
+
     ff_mediacodec_dec_unref(s);
 
     return 0;
-- 
2.46.0

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