It is d3d12va's requirement that the FrameStartOffset must be aligned as per hardware limitation. However, we could trim this alignment at output to reduce coded size. A aligned_header_size is added to D3D12VAEncodePicture.
Signed-off-by: Tong Wu <wutong1...@outlook.com> --- libavcodec/d3d12va_encode.c | 18 ++++++++++++------ libavcodec/d3d12va_encode.h | 1 + 2 files changed, 13 insertions(+), 6 deletions(-) diff --git a/libavcodec/d3d12va_encode.c b/libavcodec/d3d12va_encode.c index 9f7a42911e..9ee9da41e3 100644 --- a/libavcodec/d3d12va_encode.c +++ b/libavcodec/d3d12va_encode.c @@ -308,9 +308,9 @@ static int d3d12va_encode_issue(AVCodecContext *avctx, } pic->header_size = (int)bit_len / 8; - pic->header_size = pic->header_size % ctx->req.CompressedBitstreamBufferAccessAlignment ? - FFALIGN(pic->header_size, ctx->req.CompressedBitstreamBufferAccessAlignment) : - pic->header_size; + pic->aligned_header_size = pic->header_size % ctx->req.CompressedBitstreamBufferAccessAlignment ? + FFALIGN(pic->header_size, ctx->req.CompressedBitstreamBufferAccessAlignment) : + pic->header_size; hr = ID3D12Resource_Map(pic->output_buffer, 0, NULL, (void **)&ptr); if (FAILED(hr)) { @@ -318,7 +318,7 @@ static int d3d12va_encode_issue(AVCodecContext *avctx, goto fail; } - memcpy(ptr, data, pic->header_size); + memcpy(ptr, data, pic->aligned_header_size); ID3D12Resource_Unmap(pic->output_buffer, 0, NULL); } @@ -344,10 +344,10 @@ static int d3d12va_encode_issue(AVCodecContext *avctx, input_args.PictureControlDesc.PictureControlCodecData = pic->pic_ctl; input_args.PictureControlDesc.ReferenceFrames = d3d12_refs; - input_args.CurrentFrameBitstreamMetadataSize = pic->header_size; + input_args.CurrentFrameBitstreamMetadataSize = pic->aligned_header_size; output_args.Bitstream.pBuffer = pic->output_buffer; - output_args.Bitstream.FrameStartOffset = pic->header_size; + output_args.Bitstream.FrameStartOffset = pic->aligned_header_size; output_args.ReconstructedPicture.pReconstructedPicture = pic->recon_surface->texture; output_args.ReconstructedPicture.ReconstructedPictureSubresource = 0; output_args.EncoderOutputMetadata.pBuffer = pic->encoded_metadata; @@ -663,6 +663,12 @@ static int d3d12va_encode_get_coded_data(AVCodecContext *avctx, goto end; ptr = pkt->data; + memcpy(ptr, mapped_data, pic->header_size); + + ptr += pic->header_size; + mapped_data += pic->aligned_header_size; + total_size -= pic->header_size; + memcpy(ptr, mapped_data, total_size); ID3D12Resource_Unmap(pic->output_buffer, 0, NULL); diff --git a/libavcodec/d3d12va_encode.h b/libavcodec/d3d12va_encode.h index 1a0abc5bd0..51440428e4 100644 --- a/libavcodec/d3d12va_encode.h +++ b/libavcodec/d3d12va_encode.h @@ -43,6 +43,7 @@ typedef struct D3D12VAEncodePicture { FFHWBaseEncodePicture base; int header_size; + int aligned_header_size; AVD3D12VAFrame *input_surface; AVD3D12VAFrame *recon_surface; -- 2.45.1.windows.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".