Stephen Hutchinson: > The atexit() handler in the avisynth demuxer was added because > there was a conflict in AvxSynth that arose due to their use > of C++ global objects, particularly in relation to having > added a logging function relying on log4cpp. > > This conflict was responsible for causing a segfault on exit. > It did not affect Windows with the (at the time) upstream > AviSynth 2.5 and 2.6, nor does it affect AviSynth+. > > Unfortunately, none of this was actually shielded by ifdefs > indicating the fact it was only needed for AvxSynth, so four > years ago when AviSynth+ replaced AvxSynth as the handler > for AviSynth scripts on Unix-like OSes, the fact that the > atexit handler was no longer necessary was overlooked. > > Signed-off-by: Stephen Hutchinson <qyo...@gmail.com> > --- > libavformat/avisynth.c | 45 ------------------------------------------ > 1 file changed, 45 deletions(-) > > diff --git a/libavformat/avisynth.c b/libavformat/avisynth.c > index 625bdf7e3a..5d1ecc0bf6 100644 > --- a/libavformat/avisynth.c > +++ b/libavformat/avisynth.c > @@ -115,9 +115,6 @@ typedef struct AviSynthContext { > int error; > > uint32_t flags; > - > - /* Linked list pointers. */ > - struct AviSynthContext *next; > } AviSynthContext; > > static const int avs_planes_packed[1] = { 0 }; > @@ -133,15 +130,7 @@ static const int avs_planes_rgba[4] = { AVS_PLANAR_G, > AVS_PLANAR_B, > > static AVMutex avisynth_mutex = AV_MUTEX_INITIALIZER; > > -/* A conflict between C++ global objects, atexit, and dynamic loading > requires > - * us to register our own atexit handler to prevent double freeing. */ > static AviSynthLibrary avs_library; > -static int avs_atexit_called = 0; > - > -/* Linked list of AviSynthContexts. An atexit handler destroys this list. */ > -static AviSynthContext *avs_ctx_list = NULL; > - > -static av_cold void avisynth_atexit_handler(void); > > static av_cold int avisynth_load_library(void) > { > @@ -185,7 +174,6 @@ static av_cold int avisynth_load_library(void) > LOAD_AVS_FUNC(avs_get_env_property, 1); > #undef LOAD_AVS_FUNC > > - atexit(avisynth_atexit_handler); > return 0; > > fail: > @@ -214,30 +202,11 @@ static av_cold int > avisynth_context_create(AVFormatContext *s) > } > } > > - if (!avs_ctx_list) { > - avs_ctx_list = avs; > - } else { > - avs->next = avs_ctx_list; > - avs_ctx_list = avs; > - } > - > return 0; > } > > static av_cold void avisynth_context_destroy(AviSynthContext *avs) > { > - if (avs_atexit_called) > - return; > - > - if (avs == avs_ctx_list) { > - avs_ctx_list = avs->next; > - } else { > - AviSynthContext *prev = avs_ctx_list; > - while (prev->next != avs) > - prev = prev->next; > - prev->next = avs->next; > - } > - > if (avs->clip) { > avs_library.avs_release_clip(avs->clip); > avs->clip = NULL; > @@ -248,20 +217,6 @@ static av_cold void > avisynth_context_destroy(AviSynthContext *avs) > } > } > > -static av_cold void avisynth_atexit_handler(void) > -{ > - AviSynthContext *avs = avs_ctx_list; > - > - while (avs) { > - AviSynthContext *next = avs->next; > - avisynth_context_destroy(avs); > - avs = next; > - } > - dlclose(avs_library.library); > - > - avs_atexit_called = 1; > -} > - > /* Create AVStream from audio and video data. */ > static int avisynth_create_stream_video(AVFormatContext *s, AVStream *st) > {
avisynth_context_destroy() is currently always called while holding the lock (i.e. avisynth_mutex). Is this even necessary? It is clear that avisynth_load_library() (and the check for whether it should be called) need the lock, but does anything else (like avs_create_script_environment) really need it? - Andreas _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".