On 15/06/2024 18:05, Tong Wu wrote:
From: ffmpeg-devel <ffmpeg-devel-boun...@ffmpeg.org> On Behalf Of
Lynne via ffmpeg-devel
Sent: Monday, June 10, 2024 10:01 AM
To: FFmpeg development discussions and patches <ffmpeg-
de...@ffmpeg.org>
Cc: Lynne <d...@lynne.ee>
Subject: Re: [FFmpeg-devel] [PATCH v13 06/15] avcodec/vaapi_encode:
move the dpb logic from VAAPI to base layer

On 07/06/2024 18:48, Lynne wrote:
On 07/06/2024 17:22, Wu, Tong1 wrote:
From: ffmpeg-devel <ffmpeg-devel-boun...@ffmpeg.org> On Behalf Of
Lynne
via ffmpeg-devel
Sent: Friday, June 7, 2024 11:10 PM
To: ffmpeg-devel@ffmpeg.org
Cc: Lynne <d...@lynne.ee>
Subject: Re: [FFmpeg-devel] [PATCH v13 06/15]
avcodec/vaapi_encode:
move
the dpb logic from VAAPI to base layer

On 03/06/2024 11:18, tong1.wu-at-intel....@ffmpeg.org wrote:
From: Tong Wu <tong1...@intel.com>

Move receive_packet function to base. This requires adding
*alloc, *issue, *output, *free as hardware callbacks.
HWBaseEncodePicture is introduced as the base layer structure.
The related parameters in VAAPIEncodeContext are also extracted
to HWBaseEncodeContext. Then
DPB
management logic can be fully extracted to base layer as-is.

Signed-off-by: Tong Wu <tong1...@intel.com>
---
     libavcodec/Makefile             |   2 +-
     libavcodec/hw_base_encode.c     | 594
++++++++++++++++++++++++
     libavcodec/hw_base_encode.h     | 124 +++++
     libavcodec/vaapi_encode.c       | 793 +++++
---------------------------
     libavcodec/vaapi_encode.h       | 102 +---
     libavcodec/vaapi_encode_av1.c   |  35 +-
     libavcodec/vaapi_encode_h264.c  |  84 ++--
     libavcodec/vaapi_encode_h265.c  |  53 ++-
     libavcodec/vaapi_encode_mjpeg.c |  13 +-
     libavcodec/vaapi_encode_mpeg2.c |  33 +-
     libavcodec/vaapi_encode_vp8.c   |  18 +-
     libavcodec/vaapi_encode_vp9.c   |  24 +-
     12 files changed, 985 insertions(+), 890 deletions(-)
     create mode 100644 libavcodec/hw_base_encode.c

This patch doesn't apply,

error: sha1 information is lacking or useless (libavcodec/
hw_base_encode.c).
error: could not build fake ancestor

Could you resent the patchset or link me a repo so I can work with it?

https://github.com/intel-media-ci/ffmpeg/pull/689 This is the same
as
v13 please have a try.

That worked, thanks.

I don't think the behaviour is correct when the encoding length is
less than the decode delay. In my old Vulkan code, I had this piece
of code in the initialization function:

if (!src) {
      ctx->end_of_stream = 1;
      /* Fix timestamps if we hit end-of-stream before the initial
       * decode delay has elapsed. */
      if (ctx->input_order < ctx->decode_delay)
          ctx->dts_pts_diff = ctx->pic_end->pts - ctx->first_pts;
      return AVERROR_EOF;
}

I think a flush function should be added, to be called by each
encoder, to make sure the timestamps remain correct.


For the current patch set, this piece is in hw_base_encode_send_frame and
works well for vaapi and d3d12 except when the encoding length is equal to
the decode delay, which I'll sent a fix later. Do you mean Vulkan cannot
integrate into this part and we have to make a callback for it?

No, I was just curious. Fair enough, it can be implemented in a later patch.


Also, the D3D12VA structures need an FF prefix, e.g.
D3D12VAEncodeContext -> FFD3D12VAEncodeContext.

The current VAAPIEncodeContext has existed for a long time. Does it have
any difference for D3D12VAEncodeContext? I mean both
VAAPIEncodeContext and D3D12VAEncodeContext are parallel and only
referenced in vaapi_encode_*.c (d3d12va_encode_*.c).

Thanks,
Tong

I'm finishing up on the Vulkan test implementation, I'll see to pushing this
patch over the weekend.

Sure. Thank you.

-Tong
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Sorry for the delay. Patchset pushed.
I'll post the Vulkan encode patches which use this shortly.
Thanks for all the hard work you put into it.

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