The speed option allows to have a constant (per frame) change of hue. This allows for an easy way of creating an color changing effect without relying on somewhat complicated expressions.

Signed-off-by: Yannis Gerlach <ffm...@ygerlach.de>
---
 libavfilter/vf_colorize.c | 17 +++++++++++++----
 1 file changed, 13 insertions(+), 4 deletions(-)

diff --git a/libavfilter/vf_colorize.c b/libavfilter/vf_colorize.c
index e6c563e3e2..ad8577c8fd 100644
--- a/libavfilter/vf_colorize.c
+++ b/libavfilter/vf_colorize.c
@@ -29,6 +29,7 @@ typedef struct ColorizeContext {
     float saturation;
     float lightness;
     float mix;
+    float speed;
      int depth;
     int c[3];
@@ -205,6 +206,13 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *frame)
     ff_filter_execute(ctx, do_slice, frame, NULL,
FFMIN(s->planeheight[1], ff_filter_get_nb_threads(ctx)));
 +    s->hue += s->speed;
+    if (s->hue < 0.f) {
+        s->hue += 360.f;
+    } else if(s->hue > 360.f) {
+        s->hue -= 360.f;
+    }
+
     return ff_filter_frame(ctx->outputs[0], frame);
 }
 @@ -263,10 +271,11 @@ static const AVFilterPad colorize_inputs[] = {
#define VF AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_RUNTIME_PARAM
  static const AVOption colorize_options[] = {
- { "hue", "set the hue", OFFSET(hue), AV_OPT_TYPE_FLOAT, {.dbl=0}, 0, 360, VF }, - { "saturation", "set the saturation", OFFSET(saturation), AV_OPT_TYPE_FLOAT, {.dbl=0.5},0, 1, VF }, - { "lightness", "set the lightness", OFFSET(lightness), AV_OPT_TYPE_FLOAT, {.dbl=0.5},0, 1, VF }, - { "mix", "set the mix of source lightness", OFFSET(mix), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 1, VF }, + { "hue", "set the hue", OFFSET(hue), AV_OPT_TYPE_FLOAT, {.dbl=0}, 0, 360, VF }, + { "saturation", "set the saturation", OFFSET(saturation), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, 0, 1, VF }, + { "lightness", "set the lightness", OFFSET(lightness), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, 0, 1, VF }, + { "mix", "set the mix of source lightness", OFFSET(mix), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 1, VF }, + { "speed", "set the change of hue per frame", OFFSET(speed), AV_OPT_TYPE_FLOAT, {.dbl=0}, -180, 180, VF },
     { NULL }
 };
 -- 2.34.1

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