On 4/7/2024 5:39 PM, Andreas Rheinhardt wrote:
It is perfectly legal for users to use a custom layout
that is equivalent to a supported native one.

Is that really the case? FFCodec.p.ch_layouts[] has a list of native ones, and the generic encode.c code will reject anything not in it.

I guess the encode.c check could be improved with av_channel_layout_retype().

In this case the union in AVChannelLayout is not an uint64_t mask,
but a pointer to a custom map.

Signed-off-by: Andreas Rheinhardt <andreas.rheinha...@outlook.com>
---
  libavcodec/ac3enc.c | 6 +-----
  1 file changed, 1 insertion(+), 5 deletions(-)

diff --git a/libavcodec/ac3enc.c b/libavcodec/ac3enc.c
index 7a6bcf7900..dc197c1517 100644
--- a/libavcodec/ac3enc.c
+++ b/libavcodec/ac3enc.c
@@ -2192,18 +2192,14 @@ av_cold int ff_ac3_encode_close(AVCodecContext *avctx)
  static av_cold int set_channel_info(AVCodecContext *avctx)
  {
      AC3EncodeContext *s = avctx->priv_data;
+    uint64_t mask = av_channel_layout_subset(&avctx->ch_layout, ~(uint64_t)0);

Might as well use UINT64_MAX.

      int channels = avctx->ch_layout.nb_channels;
-    uint64_t mask = avctx->ch_layout.u.mask;
if (channels < 1 || channels > AC3_MAX_CHANNELS)
          return AVERROR(EINVAL);
      if (mask > 0x7FF)
          return AVERROR(EINVAL);
- if (!mask)
-        av_channel_layout_default(&avctx->ch_layout, channels);
-    mask = avctx->ch_layout.u.mask;
-
      s->lfe_on       = !!(mask & AV_CH_LOW_FREQUENCY);
      s->channels     = channels;
      s->fbw_channels = channels - s->lfe_on;
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