On Sun, Feb 25, 2024 at 11:36 AM Mark Thompson <s...@jkqxz.net> wrote: > > On 25/02/2024 02:22, Водянников А.В. via ffmpeg-devel wrote: > > From ed8fda62bbdbc62f7565891c935966c931d001ca Mon Sep 17 00:00:00 2001 > > From: Aleksoid <aleksoid1...@mail.ru> > > Date: Thu, 22 Feb 2024 19:15:48 +1000 > > Subject: [PATCH 1/2] Add support d3d11va Intel Hevc Rext decoder. > > > > Signed-off-by: Aleksoid <aleksoid1...@mail.ru> > > --- > > libavcodec/d3d12va_hevc.c | 2 +- > > libavcodec/dxva2.c | 68 +++++++++++++++++++++++++++++++++-- > > libavcodec/dxva2_hevc.c | 41 ++++++++++++++++++--- > > libavcodec/dxva2_internal.h | 38 +++++++++++++++++++- > > libavcodec/hevcdec.c | 16 +++++++++ > > libavutil/hwcontext_d3d11va.c | 26 +++++++++++--- > > 6 files changed, 178 insertions(+), 13 deletions(-) > > What elements are Intel-specific about this? > > Presumably there will be an official rext mode for D3D in future; are there > any possible problems with having this vendor extension in that case? >
The next Windows SDK is presumably supposed to contain RExt support, but so far only partial information is present in the pre-release SDKs. It might be wise to wait for that. - Hendrik _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".