Quoting J. Dekker (2024-02-13 08:34:25) > Signed-off-by: J. Dekker <j...@itanimul.li> > --- > > These devices are fundamentally broken and usecases should be switched > away from output devices in general. Discussion in the thread tended towards > deprecation rather than immediate removal to give time for users to figure out > the best alternatives for their usecase. > > libavdevice/opengl_enc.c | 10 ++++++++++ > 1 file changed, 10 insertions(+) > > diff --git a/libavdevice/opengl_enc.c b/libavdevice/opengl_enc.c > index b2ac6eb16a..0c81ccc1c4 100644 > --- a/libavdevice/opengl_enc.c > +++ b/libavdevice/opengl_enc.c > @@ -224,6 +224,8 @@ typedef struct OpenGLContext { > int picture_height; ///< Rendered height > int window_width; > int window_height; > + > + int warned; > } OpenGLContext; > > static const struct OpenGLFormatDesc { > @@ -1060,6 +1062,14 @@ static av_cold int opengl_write_header(AVFormatContext > *h) > AVStream *st; > int ret; > > + if (!opengl->warned) { > + av_log(opengl, AV_LOG_WARNING, > + "The opengl output device is deprecated. For monitoring purposes > in ffmpeg you can output to a file or use pipes and a video player.\n"
Besides Marton's comment, this could also elaborate a little on why it is deprecated, e.g. "...due to being fundamentally incompatible with libavformat API". Also, could add a removal remind to version_major.h, similar to FF_CODEC_CRYSTAL_HD. Other than those, looks good to me. -- Anton Khirnov _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".