On Tue, 2 Jan 2024, 08:27 Xiang, Haihao, < haihao.xiang-at-intel....@ffmpeg.org> wrote:
> On Vr, 2023-12-29 at 12:23 +0800, Xiang, Haihao wrote: > > From: Haihao Xiang <haihao.xi...@intel.com> > > > > Signed-off-by: Haihao Xiang <haihao.xi...@intel.com> > > --- > > doc/ffmpeg.texi | 21 +++++++++++++++++++-- > > 1 file changed, 19 insertions(+), 2 deletions(-) > > > > diff --git a/doc/ffmpeg.texi b/doc/ffmpeg.texi > > index ab17d1d687..c6c0606e8a 100644 > > --- a/doc/ffmpeg.texi > > +++ b/doc/ffmpeg.texi > > @@ -1406,16 +1406,33 @@ If not specified, @samp{auto_any} is used. > > platform-appropriate subdevice (@samp{dxva2} or @samp{d3d11va} or > > @samp{vaapi}) and then deriving a > > QSV device from that.) > > > > -Alternatively, @samp{child_device_type} helps to choose > platform-appropriate > > subdevice type. > > -On Windows @samp{d3d11va} is used as default subdevice type. > > +The following options are recognized: > > +@table @option > > +@item child_device > > +Specify a DRM render node on Linux or DirectX adapter on Windows > > +@item child_device_type > > +Choose platform-appropriate subdevice type. On Windows @samp{d3d11va} > is used > > +as default subdevice type. > > +@end table > > > > Examples: > > @table @emph > > +@item -init_hw_device qsv:hw,child_device=/dev/dri/renderD129 > > +Create a QSV device with @samp{MFX_IMPL_HARDWARE} on DRM render node > > /dev/dri/renderD129 > > + > > +@item -init_hw_device qsv:hw,child_device=1 > > +Create a QSV device with @samp{MFX_IMPL_HARDWARE} on DirectX adapter 1. > The > > subdevice > > +type is @samp{d3d11va} if @code{--enable-libvpl} is specified at > > configuration time, the > > +subdevice type is @samp{dxva2} if @code{--enable-libmfx} is specified at > > configuration time. > > + > > @item -init_hw_device qsv:hw,child_device_type=d3d11va > > Choose the GPU subdevice with type @samp{d3d11va} and create QSV device > with > > @samp{MFX_IMPL_HARDWARE}. > > > > @item -init_hw_device qsv:hw,child_device_type=dxva2 > > Choose the GPU subdevice with type @samp{dxva2} and create QSV device > with > > @samp{MFX_IMPL_HARDWARE}. > > + > > +@item -init_hw_device qsv:hw,child_device=1,child_device_type=d3d11va > > +Create a QSV device with @samp{MFX_IMPL_HARDWARE} on DirectX adapter 1 > with > > subdevice type @samp{d3d11va} > > @end table > > > > @item opencl > > Will apply the patchset > A small request: The docs mention the creation of either VAAPI or d3d11 devices and then deriving a Quicksync device from that. Can your patchset include a trivial example of that, preferably with hwmap? That would eliminate the ambiguity in that clause. > _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".