On 2023-11-24 11:13 am, Xiang, Haihao wrote:
From: Haihao Xiang<haihao.xi...@intel.com>
Signed-off-by: Haihao Xiang<haihao.xi...@intel.com>
---
doc/ffmpeg.texi | 15 +++++++++++++++
1 file changed, 15 insertions(+)
diff --git a/doc/ffmpeg.texi b/doc/ffmpeg.texi
index 68363ae045..5296b75a4e 100644
--- a/doc/ffmpeg.texi
+++ b/doc/ffmpeg.texi
@@ -1165,6 +1165,21 @@ Choose the first device and use the primary device
context.
@item d3d11va
@var{device} is the number of the Direct3D 11 display adapter.
+If not specified, it will attempt to use the default Direct3D 11 display
adapter
+or the first Direct3D 11 display adapter whose Harware VendorId is specified
s/Harware/Hardware here and elsewhere.
Regards,
Gyan
+by @samp{vendor_id}.
+
+Examples:
+@table @emph
+@item -init_hw_device d3d11va
+Create a d3d11va device on the default Direct3D 11 display adapter.
+
+@item -init_hw_device d3d11va:1
+Create a d3d11va device on the Direct3D 11 display adapter specified by index
1.
+
+@item -init_hw_device d3d11va:,vendor_id=0x8086
+Create a d3d11va device on the first Direct3D 11 display adapter whose Harware
VendorId is 0x8086.
+@end table
@item vaapi
@var{device} is either an X11 display name, a DRM render node or a DirectX
adapter index.
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