On Thu, 28 Sep 2023 23:08:48 +0200 Niklas Haas <ffm...@haasn.xyz> wrote: > From: Niklas Haas <g...@haasn.dev> > > This is mathematically equivalent to what we were doing before, but > gives subtly different results due to rounding (rows first vs columns > first). Doing it this way makes our film grain database generation match > reference implementation and now produces bit-exact outputs in my > testing. > > Rename the transposed variables to be a bit less confusing. > --- > libavcodec/h274.c | 20 ++++++++++---------- > 1 file changed, 10 insertions(+), 10 deletions(-) > > diff --git a/libavcodec/h274.c b/libavcodec/h274.c > index a5caf09564d..5709200322e 100644 > --- a/libavcodec/h274.c > +++ b/libavcodec/h274.c > @@ -59,13 +59,13 @@ static void init_slice_c(int8_t out[64][64], uint8_t h, > uint8_t v, > // > // Note: To make the subsequent matrix multiplication cache friendlier, > we > // store each *column* of the starting image in a *row* of `out` > - for (int y = 0; y <= freq_v; y++) { > - for (int x = 0; x <= freq_h; x += 4) { > + for (int l = 0; l <= freq_v; l++) { > + for (int k = 0; k <= freq_h; k += 4) { > uint16_t offset = seed % 2048; > - out[x + 0][y] = Gaussian_LUT[offset + 0]; > - out[x + 1][y] = Gaussian_LUT[offset + 1]; > - out[x + 2][y] = Gaussian_LUT[offset + 2]; > - out[x + 3][y] = Gaussian_LUT[offset + 3]; > + out[l][k + 0] = Gaussian_LUT[offset + 0]; > + out[l][k + 1] = Gaussian_LUT[offset + 1]; > + out[l][k + 2] = Gaussian_LUT[offset + 2]; > + out[l][k + 3] = Gaussian_LUT[offset + 3]; > prng_shift(&seed); > } > } > @@ -74,9 +74,9 @@ static void init_slice_c(int8_t out[64][64], uint8_t h, > uint8_t v, > > // 64x64 inverse integer transform > for (int y = 0; y < 64; y++) { > - for (int x = 0; x <= freq_h; x++) { > + for (int x = 0; x <= freq_v; x++) { > int32_t sum = 0; > - for (int p = 0; p <= freq_v; p++) > + for (int p = 0; p <= freq_h; p++) > sum += R64T[y][p] * out[x][p]; > tmp[y][x] = (sum + 128) >> 8; > } > @@ -85,8 +85,8 @@ static void init_slice_c(int8_t out[64][64], uint8_t h, > uint8_t v, > for (int y = 0; y < 64; y++) { > for (int x = 0; x < 64; x++) { > int32_t sum = 0; > - for (int p = 0; p <= freq_h; p++) > - sum += tmp[y][p] * R64T[x][p]; // R64T^T = R64 > + for (int p = 0; p <= freq_v; p++) > + sum += tmp[x][p] * R64T[y][p]; // R64T^T = R64 > // Renormalize and clip to [-127, 127] > out[y][x] = av_clip((sum + 128) >> 8, -127, 127); > } > -- > 2.42.0 >
Merged as 22530ad1ce _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".