Code should make more sense now

Fixes: out of array access
Fixes: 
58299/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_JPEG2000_fuzzer-6627570448465920

Found-by: continuous fuzzing process 
https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <mich...@niedermayer.cc>
---
 libavcodec/jpeg2000htdec.c | 13 +++----------
 1 file changed, 3 insertions(+), 10 deletions(-)

diff --git a/libavcodec/jpeg2000htdec.c b/libavcodec/jpeg2000htdec.c
index 2b082b3b2f..3985783f3a 100644
--- a/libavcodec/jpeg2000htdec.c
+++ b/libavcodec/jpeg2000htdec.c
@@ -159,21 +159,14 @@ static int jpeg2000_bitbuf_refill_backwards(StateVars 
*buffer, const uint8_t *ar
      */
     position -= 4;
 
-    tmp = AV_RB32(&array[position + 1]);
-
-    if (buffer->pos < 4){
-        /* mask un-needed bits if we are close to input end */
-        uint64_t mask = (1ull << (buffer->pos + 1) * 8) - 1;
-        tmp &= mask;
-    }
-
     /**
      *  Unstuff bits. Load a temporary byte, which precedes the position we
      *  currently at, to ensure that we can also un-stuff if the stuffed bit is
      *  the bottom most bits.
      */
-    tmp <<= 8;
-    tmp |= array[buffer->pos + 1];
+
+    for(int i = FFMAX(0, position + 1); i <= buffer->pos + 1; i++)
+        tmp = 256*tmp + array[i];
 
     if ((tmp & 0x7FFF000000) > 0x7F8F000000) {
         tmp &= 0x7FFFFFFFFF;
-- 
2.17.1

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