On Tue, 30 May 2023 03:58:54 +0200 Marvin Scholz <epira...@gmail.com> wrote:
> +static const char transition_fade[] = {
> +    C(0, void transition(int idx, ivec2 pos, float progress)                 
>   )
> +    C(0, {                                                                   
>   )
> +    C(1,     vec4 a = texture(a_images[idx], pos);                           
>   )
> +    C(1,     vec4 b = texture(b_images[idx], pos);                           
>   )
> +    C(1,     imageStore(output_images[idx], pos, mix(b, a, progress));       
>   )
> +    C(0, }                                                                   
>   )
> +};

This seems inverted compared to logic in vf_xfade.
_______________________________________________
ffmpeg-devel mailing list
ffmpeg-devel@ffmpeg.org
https://ffmpeg.org/mailman/listinfo/ffmpeg-devel

To unsubscribe, visit link above, or email
ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".

Reply via email to