The low-latency decoding mode has available in Android api 30. See https://developer.android.google.cn/reference/android/media/MediaCodec?hl=en#PARAMETER_KEY_LOW_LATENCY
Signed-off-by: xufuji456 <839789...@qq.com> --- libavcodec/mediacodecdec.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/libavcodec/mediacodecdec.c b/libavcodec/mediacodecdec.c index 21464900d1..52c30e1173 100644 --- a/libavcodec/mediacodecdec.c +++ b/libavcodec/mediacodecdec.c @@ -395,6 +395,12 @@ static av_cold int mediacodec_decode_init(AVCodecContext *avctx) ff_AMediaFormat_setInt32(format, "width", avctx->width); ff_AMediaFormat_setInt32(format, "height", avctx->height); + sdk_int = ff_Build_SDK_INT(avctx); + // low-latency mode: available in Android api 30 + if (sdk_int >= 30 && (avctx->flags & AV_CODEC_FLAG_LOW_DELAY)) { + ff_AMediaFormat_setInt32(format, "low-latency", 1); + } + s->ctx = av_mallocz(sizeof(*s->ctx)); if (!s->ctx) { av_log(avctx, AV_LOG_ERROR, "Failed to allocate MediaCodecDecContext\n"); @@ -414,7 +420,6 @@ static av_cold int mediacodec_decode_init(AVCodecContext *avctx) "MediaCodec started successfully: codec = %s, ret = %d\n", s->ctx->codec_name, ret); - sdk_int = ff_Build_SDK_INT(avctx); /* ff_Build_SDK_INT can fail when target API < 24 and JVM isn't available. * If we don't check sdk_int > 0, the workaround might be enabled by * mistake. -- 2.32.0 (Apple Git-132) _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".