Hi!
I write custom encoder codec and want to use threads to speed up encoding 
process. I know what ffmpeg have frame level threads and slices threads, but in 
my case best option is to use frame level threads with FF_CODEC_ENCODE_CB() 
function.
But I have couple of questions:

1) Then I add AV_CODEC_CAP_FRAME_THREADS flag to capabilities of my encoder 
then ffmpeg call init function of my encoder for each spawned threads (for 
example 9 times because I have 8 core cpu ). How to prevent this and call init 
function only once? (I need to reuse encoder context.)
2) Is it possible to request more decoded frames inside encode callback 
function?
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