GCC does not recommend using their __builtin_ia32* builtins, so use the Intel defined one instead.
Signed-off-by: James Almer <jamr...@gmail.com> --- libavutil/x86/intmath.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/libavutil/x86/intmath.h b/libavutil/x86/intmath.h index 8a6b5ae261..2c701646ff 100644 --- a/libavutil/x86/intmath.h +++ b/libavutil/x86/intmath.h @@ -82,7 +82,8 @@ static av_always_inline av_const int ff_ctzll_x86(long long v) #if defined(__BMI2__) #if AV_GCC_VERSION_AT_LEAST(5,1) -#define av_mod_uintp2 __builtin_ia32_bzhi_si +#include <immintrin.h> +#define av_mod_uintp2 _bzhi_u32 #elif HAVE_INLINE_ASM /* GCC releases before 5.1.0 have a broken bzhi builtin, so for those we * implement it using inline assembly -- 2.38.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".