Andreas Rheinhardt: > It is the only codec for which mcsel is ever set. > > Signed-off-by: Andreas Rheinhardt <andreas.rheinha...@outlook.com> > --- > libavcodec/mpeg4videodec.c | 168 ++++++++++++++++++++++++++++++++++ > libavcodec/mpeg4videodec.h | 3 + > libavcodec/mpegvideo_motion.c | 166 +-------------------------------- > 3 files changed, 174 insertions(+), 163 deletions(-) > > diff --git a/libavcodec/mpeg4videodec.c b/libavcodec/mpeg4videodec.c > index 4dbf37afe5..58a8ac9027 100644 > --- a/libavcodec/mpeg4videodec.c > +++ b/libavcodec/mpeg4videodec.c > @@ -72,6 +72,174 @@ static const int mb_type_b_map[4] = { > MB_TYPE_L0 | MB_TYPE_16x16, > }; > > +static void gmc1_motion(MpegEncContext *s, > + uint8_t *dest_y, uint8_t *dest_cb, uint8_t *dest_cr, > + uint8_t *const *ref_picture) > +{ > + const uint8_t *ptr; > + int src_x, src_y, motion_x, motion_y; > + ptrdiff_t offset, linesize, uvlinesize; > + int emu = 0; > + > + motion_x = s->sprite_offset[0][0]; > + motion_y = s->sprite_offset[0][1]; > + src_x = s->mb_x * 16 + (motion_x >> (s->sprite_warping_accuracy + > 1)); > + src_y = s->mb_y * 16 + (motion_y >> (s->sprite_warping_accuracy + > 1)); > + motion_x *= 1 << (3 - s->sprite_warping_accuracy); > + motion_y *= 1 << (3 - s->sprite_warping_accuracy); > + src_x = av_clip(src_x, -16, s->width); > + if (src_x == s->width) > + motion_x = 0; > + src_y = av_clip(src_y, -16, s->height); > + if (src_y == s->height) > + motion_y = 0; > + > + linesize = s->linesize; > + uvlinesize = s->uvlinesize; > + > + ptr = ref_picture[0] + src_y * linesize + src_x; > + > + if ((unsigned)src_x >= FFMAX(s->h_edge_pos - 17, 0) || > + (unsigned)src_y >= FFMAX(s->v_edge_pos - 17, 0)) { > + s->vdsp.emulated_edge_mc(s->sc.edge_emu_buffer, ptr, > + linesize, linesize, > + 17, 17, > + src_x, src_y, > + s->h_edge_pos, s->v_edge_pos); > + ptr = s->sc.edge_emu_buffer; > + } > + > + if ((motion_x | motion_y) & 7) { > + s->mdsp.gmc1(dest_y, ptr, linesize, 16, > + motion_x & 15, motion_y & 15, 128 - s->no_rounding); > + s->mdsp.gmc1(dest_y + 8, ptr + 8, linesize, 16, > + motion_x & 15, motion_y & 15, 128 - s->no_rounding); > + } else { > + int dxy; > + > + dxy = ((motion_x >> 3) & 1) | ((motion_y >> 2) & 2); > + if (s->no_rounding) { > + s->hdsp.put_no_rnd_pixels_tab[0][dxy](dest_y, ptr, linesize, 16); > + } else { > + s->hdsp.put_pixels_tab[0][dxy](dest_y, ptr, linesize, 16); > + } > + } > + > + if (CONFIG_GRAY && s->avctx->flags & AV_CODEC_FLAG_GRAY) > + return; > + > + motion_x = s->sprite_offset[1][0]; > + motion_y = s->sprite_offset[1][1]; > + src_x = s->mb_x * 8 + (motion_x >> (s->sprite_warping_accuracy + > 1)); > + src_y = s->mb_y * 8 + (motion_y >> (s->sprite_warping_accuracy + > 1)); > + motion_x *= 1 << (3 - s->sprite_warping_accuracy); > + motion_y *= 1 << (3 - s->sprite_warping_accuracy); > + src_x = av_clip(src_x, -8, s->width >> 1); > + if (src_x == s->width >> 1) > + motion_x = 0; > + src_y = av_clip(src_y, -8, s->height >> 1); > + if (src_y == s->height >> 1) > + motion_y = 0; > + > + offset = (src_y * uvlinesize) + src_x; > + ptr = ref_picture[1] + offset; > + if ((unsigned)src_x >= FFMAX((s->h_edge_pos >> 1) - 9, 0) || > + (unsigned)src_y >= FFMAX((s->v_edge_pos >> 1) - 9, 0)) { > + s->vdsp.emulated_edge_mc(s->sc.edge_emu_buffer, ptr, > + uvlinesize, uvlinesize, > + 9, 9, > + src_x, src_y, > + s->h_edge_pos >> 1, s->v_edge_pos >> 1); > + ptr = s->sc.edge_emu_buffer; > + emu = 1; > + } > + s->mdsp.gmc1(dest_cb, ptr, uvlinesize, 8, > + motion_x & 15, motion_y & 15, 128 - s->no_rounding); > + > + ptr = ref_picture[2] + offset; > + if (emu) { > + s->vdsp.emulated_edge_mc(s->sc.edge_emu_buffer, ptr, > + uvlinesize, uvlinesize, > + 9, 9, > + src_x, src_y, > + s->h_edge_pos >> 1, s->v_edge_pos >> 1); > + ptr = s->sc.edge_emu_buffer; > + } > + s->mdsp.gmc1(dest_cr, ptr, uvlinesize, 8, > + motion_x & 15, motion_y & 15, 128 - s->no_rounding); > +} > + > +static void gmc_motion(MpegEncContext *s, > + uint8_t *dest_y, uint8_t *dest_cb, uint8_t *dest_cr, > + uint8_t *const *ref_picture) > +{ > + const uint8_t *ptr; > + int linesize, uvlinesize; > + const int a = s->sprite_warping_accuracy; > + int ox, oy; > + > + linesize = s->linesize; > + uvlinesize = s->uvlinesize; > + > + ptr = ref_picture[0]; > + > + ox = s->sprite_offset[0][0] + s->sprite_delta[0][0] * s->mb_x * 16 + > + s->sprite_delta[0][1] * s->mb_y * 16; > + oy = s->sprite_offset[0][1] + s->sprite_delta[1][0] * s->mb_x * 16 + > + s->sprite_delta[1][1] * s->mb_y * 16; > + > + s->mdsp.gmc(dest_y, ptr, linesize, 16, > + ox, oy, > + s->sprite_delta[0][0], s->sprite_delta[0][1], > + s->sprite_delta[1][0], s->sprite_delta[1][1], > + a + 1, (1 << (2 * a + 1)) - s->no_rounding, > + s->h_edge_pos, s->v_edge_pos); > + s->mdsp.gmc(dest_y + 8, ptr, linesize, 16, > + ox + s->sprite_delta[0][0] * 8, > + oy + s->sprite_delta[1][0] * 8, > + s->sprite_delta[0][0], s->sprite_delta[0][1], > + s->sprite_delta[1][0], s->sprite_delta[1][1], > + a + 1, (1 << (2 * a + 1)) - s->no_rounding, > + s->h_edge_pos, s->v_edge_pos); > + > + if (CONFIG_GRAY && s->avctx->flags & AV_CODEC_FLAG_GRAY) > + return; > + > + ox = s->sprite_offset[1][0] + s->sprite_delta[0][0] * s->mb_x * 8 + > + s->sprite_delta[0][1] * s->mb_y * 8; > + oy = s->sprite_offset[1][1] + s->sprite_delta[1][0] * s->mb_x * 8 + > + s->sprite_delta[1][1] * s->mb_y * 8; > + > + ptr = ref_picture[1]; > + s->mdsp.gmc(dest_cb, ptr, uvlinesize, 8, > + ox, oy, > + s->sprite_delta[0][0], s->sprite_delta[0][1], > + s->sprite_delta[1][0], s->sprite_delta[1][1], > + a + 1, (1 << (2 * a + 1)) - s->no_rounding, > + (s->h_edge_pos + 1) >> 1, (s->v_edge_pos + 1) >> 1); > + > + ptr = ref_picture[2]; > + s->mdsp.gmc(dest_cr, ptr, uvlinesize, 8, > + ox, oy, > + s->sprite_delta[0][0], s->sprite_delta[0][1], > + s->sprite_delta[1][0], s->sprite_delta[1][1], > + a + 1, (1 << (2 * a + 1)) - s->no_rounding, > + (s->h_edge_pos + 1) >> 1, (s->v_edge_pos + 1) >> 1); > +} > + > +void ff_mpeg4_mcsel_motion(MpegEncContext *s, > + uint8_t *dest_y, uint8_t *dest_cb, uint8_t > *dest_cr, > + uint8_t *const *ref_picture) > +{ > + if (s->real_sprite_warping_points == 1) { > + gmc1_motion(s, dest_y, dest_cb, dest_cr, > + ref_picture); > + } else { > + gmc_motion(s, dest_y, dest_cb, dest_cr, > + ref_picture); > + } > +} > + > void ff_mpeg4_decode_studio(MpegEncContext *s, uint8_t *dest_y, uint8_t > *dest_cb, > uint8_t *dest_cr, int block_size, int uvlinesize, > int dct_linesize, int dct_offset) > diff --git a/libavcodec/mpeg4videodec.h b/libavcodec/mpeg4videodec.h > index 65d846aed0..8d1e121b67 100644 > --- a/libavcodec/mpeg4videodec.h > +++ b/libavcodec/mpeg4videodec.h > @@ -87,6 +87,9 @@ int ff_mpeg4_decode_picture_header(Mpeg4DecContext *ctx, > GetBitContext *gb, > void ff_mpeg4_decode_studio(MpegEncContext *s, uint8_t *dest_y, uint8_t > *dest_cb, > uint8_t *dest_cr, int block_size, int uvlinesize, > int dct_linesize, int dct_offset); > +void ff_mpeg4_mcsel_motion(MpegEncContext *s, > + uint8_t *dest_y, uint8_t *dest_cb, uint8_t > *dest_cr, > + uint8_t *const *ref_picture); > int ff_mpeg4_decode_partitions(Mpeg4DecContext *ctx); > int ff_mpeg4_decode_video_packet_header(Mpeg4DecContext *ctx); > int ff_mpeg4_decode_studio_slice_header(Mpeg4DecContext *ctx); > diff --git a/libavcodec/mpegvideo_motion.c b/libavcodec/mpegvideo_motion.c > index fe3bfc4454..8922f5b1a5 100644 > --- a/libavcodec/mpegvideo_motion.c > +++ b/libavcodec/mpegvideo_motion.c > @@ -31,164 +31,10 @@ > #include "h261.h" > #include "mpegutils.h" > #include "mpegvideo.h" > +#include "mpeg4videodec.h" > #include "qpeldsp.h" > #include "wmv2.h" > > -static void gmc1_motion(MpegEncContext *s, > - uint8_t *dest_y, uint8_t *dest_cb, uint8_t *dest_cr, > - uint8_t *const *ref_picture) > -{ > - const uint8_t *ptr; > - int src_x, src_y, motion_x, motion_y; > - ptrdiff_t offset, linesize, uvlinesize; > - int emu = 0; > - > - motion_x = s->sprite_offset[0][0]; > - motion_y = s->sprite_offset[0][1]; > - src_x = s->mb_x * 16 + (motion_x >> (s->sprite_warping_accuracy + > 1)); > - src_y = s->mb_y * 16 + (motion_y >> (s->sprite_warping_accuracy + > 1)); > - motion_x *= 1 << (3 - s->sprite_warping_accuracy); > - motion_y *= 1 << (3 - s->sprite_warping_accuracy); > - src_x = av_clip(src_x, -16, s->width); > - if (src_x == s->width) > - motion_x = 0; > - src_y = av_clip(src_y, -16, s->height); > - if (src_y == s->height) > - motion_y = 0; > - > - linesize = s->linesize; > - uvlinesize = s->uvlinesize; > - > - ptr = ref_picture[0] + src_y * linesize + src_x; > - > - if ((unsigned)src_x >= FFMAX(s->h_edge_pos - 17, 0) || > - (unsigned)src_y >= FFMAX(s->v_edge_pos - 17, 0)) { > - s->vdsp.emulated_edge_mc(s->sc.edge_emu_buffer, ptr, > - linesize, linesize, > - 17, 17, > - src_x, src_y, > - s->h_edge_pos, s->v_edge_pos); > - ptr = s->sc.edge_emu_buffer; > - } > - > - if ((motion_x | motion_y) & 7) { > - s->mdsp.gmc1(dest_y, ptr, linesize, 16, > - motion_x & 15, motion_y & 15, 128 - s->no_rounding); > - s->mdsp.gmc1(dest_y + 8, ptr + 8, linesize, 16, > - motion_x & 15, motion_y & 15, 128 - s->no_rounding); > - } else { > - int dxy; > - > - dxy = ((motion_x >> 3) & 1) | ((motion_y >> 2) & 2); > - if (s->no_rounding) { > - s->hdsp.put_no_rnd_pixels_tab[0][dxy](dest_y, ptr, linesize, 16); > - } else { > - s->hdsp.put_pixels_tab[0][dxy](dest_y, ptr, linesize, 16); > - } > - } > - > - if (CONFIG_GRAY && s->avctx->flags & AV_CODEC_FLAG_GRAY) > - return; > - > - motion_x = s->sprite_offset[1][0]; > - motion_y = s->sprite_offset[1][1]; > - src_x = s->mb_x * 8 + (motion_x >> (s->sprite_warping_accuracy + > 1)); > - src_y = s->mb_y * 8 + (motion_y >> (s->sprite_warping_accuracy + > 1)); > - motion_x *= 1 << (3 - s->sprite_warping_accuracy); > - motion_y *= 1 << (3 - s->sprite_warping_accuracy); > - src_x = av_clip(src_x, -8, s->width >> 1); > - if (src_x == s->width >> 1) > - motion_x = 0; > - src_y = av_clip(src_y, -8, s->height >> 1); > - if (src_y == s->height >> 1) > - motion_y = 0; > - > - offset = (src_y * uvlinesize) + src_x; > - ptr = ref_picture[1] + offset; > - if ((unsigned)src_x >= FFMAX((s->h_edge_pos >> 1) - 9, 0) || > - (unsigned)src_y >= FFMAX((s->v_edge_pos >> 1) - 9, 0)) { > - s->vdsp.emulated_edge_mc(s->sc.edge_emu_buffer, ptr, > - uvlinesize, uvlinesize, > - 9, 9, > - src_x, src_y, > - s->h_edge_pos >> 1, s->v_edge_pos >> 1); > - ptr = s->sc.edge_emu_buffer; > - emu = 1; > - } > - s->mdsp.gmc1(dest_cb, ptr, uvlinesize, 8, > - motion_x & 15, motion_y & 15, 128 - s->no_rounding); > - > - ptr = ref_picture[2] + offset; > - if (emu) { > - s->vdsp.emulated_edge_mc(s->sc.edge_emu_buffer, ptr, > - uvlinesize, uvlinesize, > - 9, 9, > - src_x, src_y, > - s->h_edge_pos >> 1, s->v_edge_pos >> 1); > - ptr = s->sc.edge_emu_buffer; > - } > - s->mdsp.gmc1(dest_cr, ptr, uvlinesize, 8, > - motion_x & 15, motion_y & 15, 128 - s->no_rounding); > -} > - > -static void gmc_motion(MpegEncContext *s, > - uint8_t *dest_y, uint8_t *dest_cb, uint8_t *dest_cr, > - uint8_t *const *ref_picture) > -{ > - const uint8_t *ptr; > - int linesize, uvlinesize; > - const int a = s->sprite_warping_accuracy; > - int ox, oy; > - > - linesize = s->linesize; > - uvlinesize = s->uvlinesize; > - > - ptr = ref_picture[0]; > - > - ox = s->sprite_offset[0][0] + s->sprite_delta[0][0] * s->mb_x * 16 + > - s->sprite_delta[0][1] * s->mb_y * 16; > - oy = s->sprite_offset[0][1] + s->sprite_delta[1][0] * s->mb_x * 16 + > - s->sprite_delta[1][1] * s->mb_y * 16; > - > - s->mdsp.gmc(dest_y, ptr, linesize, 16, > - ox, oy, > - s->sprite_delta[0][0], s->sprite_delta[0][1], > - s->sprite_delta[1][0], s->sprite_delta[1][1], > - a + 1, (1 << (2 * a + 1)) - s->no_rounding, > - s->h_edge_pos, s->v_edge_pos); > - s->mdsp.gmc(dest_y + 8, ptr, linesize, 16, > - ox + s->sprite_delta[0][0] * 8, > - oy + s->sprite_delta[1][0] * 8, > - s->sprite_delta[0][0], s->sprite_delta[0][1], > - s->sprite_delta[1][0], s->sprite_delta[1][1], > - a + 1, (1 << (2 * a + 1)) - s->no_rounding, > - s->h_edge_pos, s->v_edge_pos); > - > - if (CONFIG_GRAY && s->avctx->flags & AV_CODEC_FLAG_GRAY) > - return; > - > - ox = s->sprite_offset[1][0] + s->sprite_delta[0][0] * s->mb_x * 8 + > - s->sprite_delta[0][1] * s->mb_y * 8; > - oy = s->sprite_offset[1][1] + s->sprite_delta[1][0] * s->mb_x * 8 + > - s->sprite_delta[1][1] * s->mb_y * 8; > - > - ptr = ref_picture[1]; > - s->mdsp.gmc(dest_cb, ptr, uvlinesize, 8, > - ox, oy, > - s->sprite_delta[0][0], s->sprite_delta[0][1], > - s->sprite_delta[1][0], s->sprite_delta[1][1], > - a + 1, (1 << (2 * a + 1)) - s->no_rounding, > - (s->h_edge_pos + 1) >> 1, (s->v_edge_pos + 1) >> 1); > - > - ptr = ref_picture[2]; > - s->mdsp.gmc(dest_cr, ptr, uvlinesize, 8, > - ox, oy, > - s->sprite_delta[0][0], s->sprite_delta[0][1], > - s->sprite_delta[1][0], s->sprite_delta[1][1], > - a + 1, (1 << (2 * a + 1)) - s->no_rounding, > - (s->h_edge_pos + 1) >> 1, (s->v_edge_pos + 1) >> 1); > -} > - > static inline int hpel_motion(MpegEncContext *s, > uint8_t *dest, uint8_t *src, > int src_x, int src_y, > @@ -849,14 +695,8 @@ static av_always_inline void > mpv_motion_internal(MpegEncContext *s, > > switch (s->mv_type) { > case MV_TYPE_16X16: > - if (!is_mpeg12 && s->mcsel) { > - if (s->real_sprite_warping_points == 1) { > - gmc1_motion(s, dest_y, dest_cb, dest_cr, > - ref_picture); > - } else { > - gmc_motion(s, dest_y, dest_cb, dest_cr, > - ref_picture); > - } > + if (CONFIG_MPEG4_DECODER && !is_mpeg12 && s->mcsel) { > + ff_mpeg4_mcsel_motion(s, dest_y, dest_cb, dest_cr, ref_picture); > } else if (!is_mpeg12 && s->quarter_sample) { > qpel_motion(s, dest_y, dest_cb, dest_cr, > 0, 0, 0,
Will apply this patchset tomorrow unless there are objections. - Andreas _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".