On Sun, 2022-09-04 at 22:04 -0700, Philip Langdale wrote: > On Mon, 5 Sep 2022 02:47:44 +0000 > "Xiang, Haihao" <haihao.xiang-at-intel....@ffmpeg.org> wrote: > > > On Mon, 2022-08-29 at 14:01 +0000, Xiang, Haihao wrote: > > > On Mon, 2022-08-29 at 08:17 -0300, James Almer wrote: > > > > On 8/29/2022 4:27 AM, Xiang, Haihao wrote: > > > > > From: Haihao Xiang <haihao.xi...@intel.com> > > > > > > > > > > AV_PIX_FMT_VUYX is used in FFmpeg for 8bit 4:4:4 content on > > > > > Intel HW, and MFX_FOURCC_AYUV is used in the SDK > > > > > > > > Sounds like you want the VUYA pixfmt instead. > > > > > > AV_PIX_FMT_VUYX is used for 4:4:4 content in the VAAPI path, > > > AV_PIX_FMT_VUYX is > > > expected when creating vaapi urface. QSV is based on > > > VAAPI under Linux, so AV_PIX_FMT_VUYX is expected too in the QSV > > > path when creating vaapi surface. > > > > > > > > > > > > --- > > > > > libavutil/hwcontext_qsv.c | 8 ++++++++ > > > > > 1 file changed, 8 insertions(+) > > > > > > > > > > diff --git a/libavutil/hwcontext_qsv.c > > > > > b/libavutil/hwcontext_qsv.c index 510f422562..a3350eae0f 100644 > > > > > --- a/libavutil/hwcontext_qsv.c > > > > > +++ b/libavutil/hwcontext_qsv.c > > > > > @@ -119,6 +119,8 @@ static const struct { > > > > > MFX_FOURCC_YUY2 }, > > > > > { AV_PIX_FMT_Y210, > > > > > MFX_FOURCC_Y210 }, > > > > > + { AV_PIX_FMT_VUYX, > > > > > + MFX_FOURCC_AYUV }, > > > > > #endif > > > > > }; > > > > > > > > > > @@ -1502,6 +1504,12 @@ static int map_frame_to_surface(const > > > > > AVFrame *frame, > > > > > mfxFrameSurface1 *surface) > > > > > surface->Data.U16 = (mfxU16 *)frame->data[0] + 1; > > > > > surface->Data.V16 = (mfxU16 *)frame->data[0] + 3; > > > > > break; > > > > > + case AV_PIX_FMT_VUYX: > > > > > + surface->Data.V = frame->data[0]; > > > > > + surface->Data.U = frame->data[0] + 1; > > > > > + surface->Data.Y = frame->data[0] + 2; > > > > > + surface->Data.A = frame->data[0] + 3; > > > > > > > > This will go wrong with VUYX. You need to use AV_PIX_FMT_VUYA. > > > > > > frame->data[0] + 3 is valid even if alpha channel is ignored in > > > VUYX. Intel HW doesn't use the data in alpha channel actually, but > > > the SDK uses Microsoft pixel > > > format AYUV which is the alpha version, here set a valid address to > > > alpha channel when mapping a VUYX AVFrame to a AYUV mfx surface. > > > > > > > Is there more comment about this patch ? > > Wouldn't it be more correct to fill the Data.A with 0xFF rather than > using the undefined value from the frame? I assume that the encoder > actually drops the value completely so it ultimately doesn't matter, > but it makes it clear that there is no alpha and if the encoder was to > start preserving it, it would preserve the desired value.
Yes, you're right that the encoder drops the value. I'll add some comment in the patch. Thanks Haihao _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".