If alignment is set to less than 4 filter_edges will produce incorrect
output and not filter the entire edge. To fix this, make sure that
the edge size is at least 3.

Signed-off-by: Chris Phlipot <cphlip...@gmail.com>
---
 libavfilter/vf_yadif.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/libavfilter/vf_yadif.c b/libavfilter/vf_yadif.c
index afa4d1d53d..055327d7a4 100644
--- a/libavfilter/vf_yadif.c
+++ b/libavfilter/vf_yadif.c
@@ -120,7 +120,7 @@ static void filter_edges(void *dst1, void *prev1, void 
*cur1, void *next1,
     uint8_t *prev2 = parity ? prev : cur ;
     uint8_t *next2 = parity ? cur  : next;
 
-    const int edge = MAX_ALIGN - 1;
+    const int edge = FFMAX(MAX_ALIGN - 1, 3);
     int offset = FFMAX(w - edge, 3);
 
     /* Only edge pixels need to be processed here.  A constant value of false
@@ -169,7 +169,7 @@ static void filter_edges_16bit(void *dst1, void *prev1, 
void *cur1, void *next1,
     uint16_t *prev2 = parity ? prev : cur ;
     uint16_t *next2 = parity ? cur  : next;
 
-    const int edge = MAX_ALIGN / 2 - 1;
+    const int edge = FFMAX(MAX_ALIGN / 2 - 1, 3);
     int offset = FFMAX(w - edge, 3);
 
     mrefs /= 2;
-- 
2.25.1

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