At least QSV relies on those being set correctly when deriving a hwctx. --- libavutil/hwcontext_d3d11va.c | 4 ++++ 1 file changed, 4 insertions(+)
diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c index 6355bd1e29..d492489b79 100644 --- a/libavutil/hwcontext_d3d11va.c +++ b/libavutil/hwcontext_d3d11va.c @@ -287,6 +287,10 @@ static int d3d11va_frames_init(AVHWFramesContext *ctx) av_log(ctx, AV_LOG_ERROR, "User-provided texture has mismatching parameters\n"); return AVERROR(EINVAL); } + + ctx->initial_pool_size = texDesc2.ArraySize; + hwctx->BindFlags = texDesc2.BindFlags; + hwctx->MiscFlags = texDesc2.MiscFlags; } else if (!(texDesc.BindFlags & D3D11_BIND_RENDER_TARGET) && texDesc.ArraySize > 0) { hr = ID3D11Device_CreateTexture2D(device_hwctx->device, &texDesc, NULL, &hwctx->texture); if (FAILED(hr)) { -- 2.34.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".