> -----Original Message----- > From: ffmpeg-devel <ffmpeg-devel-boun...@ffmpeg.org> On Behalf Of Martin > Storsjö > Sent: Tuesday, May 24, 2022 2:44 PM > To: Soft Works <softwo...@hotmail.com> > Cc: Hendrik Leppkes <h.lepp...@gmail.com>; FFmpeg development discussions > and patches <ffmpeg-devel@ffmpeg.org> > Subject: Re: [FFmpeg-devel] [PATCH v5 2/2] avformat/os_support: Support > long file names on Windows > > On Tue, 24 May 2022, Soft Works wrote: > > >> -----Original Message----- > >> From: Martin Storsjö <mar...@martin.st> > >> Sent: Tuesday, May 24, 2022 1:26 PM > >> To: Soft Works <softwo...@hotmail.com> > >> Cc: FFmpeg development discussions and patches <ffmpeg- > de...@ffmpeg.org>; > >> Hendrik Leppkes <h.lepp...@gmail.com> > >> Subject: RE: [FFmpeg-devel] [PATCH v5 2/2] avformat/os_support: Support > >> long file names on Windows > >> > >> On Tue, 24 May 2022, Soft Works wrote: > >> > >>>> but Clang doesn't. (It's possible to use it > >>>> in Clang too if you enable it with -fms-extensions though.) > >>> > >>> Is it possible to compile ffmpeg for Windows using Clang? > >>> And if yes, does it even work without that flag? > >>> (assuming it was introduced in order to be able to > >>> compile Windows stuff). > >> > >> Yes, it is possible to build it with Clang without any custom extra > flags > >> to enable nondefault modes. In fact, it's tested continuously on FATE > too: > >> > >> http://fate.ffmpeg.org/history.cgi?slot=x86_64-mingw32-clang-trunk > >> > >> Also for other architectures, e.g.: > >> > >> http://fate.ffmpeg.org/history.cgi?slot=aarch64-mingw32-clang-trunk > > > > > > OK, thanks for the pointers. I'm not sure whether it would be > > acceptable to require this compilation flag for Windows builds? > > I would very much prefer not to require adding -fms-extensions when > building with Clang - that option unlocks a lot of stuff that we generally > shouldn't be enabling.
OK, sure, it always smells when doing something like that just to achieve a single thing. > > > Can you think of any other ideas? > > Right now, mainly doing a #define ff_stat_struct which would require > updating the calling code. It's not ideal but worse things have been done > anyway (there's not that many stat calls). > > I was exploring the idea of just redefining the struct, but e.g. "typedef > struct _stati64 win32_stat", but that only works when referring to the > type as "win32_stat", not "struct win32_stat". So that doesn't seem like a > good path forward either. > > I'd prefer to slow down and think more about other alternatives here, > rather than rushing forward with adding -fms-extensions. I have a new idea, see below > Also note that currently, we don't even have a proper automatic redirect > from stat to win32_stat, see the ifdef in libavformat/file.c. Yes, that can be dropped (once we got it)... What do you think of the following: We could define our own win32_stat struct, but not in a way that matches the Windows API, just matching the POSIX definition (like the consuming code expects), e.g.: struct win_32stat { dev_t st_dev; /* ID of device containing file */ ino_t st_ino; /* inode number */ unsigned short st_mode; /* protection */ short st_nlink; /* number of hard links */ short st_uid; /* user ID of owner */ short st_gid; /* group ID of owner */ dev_t st_rdev; /* device ID (if special file) */ off_t st_size; /* total size, in bytes */ time_t st_atime; /* time of last access */ time_t st_mtime; /* time of last modification */ time_t st_ctime; /* time of last status change */ }; And then, in our win32_stat() function, we call the win api with the "right" struct and simply copy over the values..: static int win32_stat(const char *filename_utf8, struct stat *par) { wchar_t *filename_w; int ret; struct _stati64 winstat; if (get_extended_win32_path(filename_utf8, &filename_w)) return -1; if (filename_w) { ret = _wstat64(filename_w, &winstat); av_free(filename_w); } else ret = _stat64(filename_utf8, &winstat); par->st_dev = winstat.st_dev; par->st_ino = winstat.st_ino; par->st_mode = winstat.st_mode; par->st_nlink = winstat.st_nlink; par->st_uid = winstat.st_uid; par->st_gid = winstat.st_gid; par->st_rdev = winstat.st_rdev; par->st_size = winstat.st_size; par->st_atime = winstat.st_atime; par->st_mtime = winstat.st_mtime; par->st_ctime = winstat.st_ctime; return ret; } This would be safe and without any weirdness (just a bit more code). What do you think about it? Thanks, sw _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".