Two benifites of this commit: 1. Save memory. If we play an 8k hevc, previous code we allocate 50M * 20(1 + 16 + 3) = 1G memory. 4 may enough for most of playback usecases. 16 is a waste. 2. Allow downstream cache more frames. A downstream lookahead encoder will cache some frames. 20 may not enough for it.
This commit will fix the following command ffmpeg -hwaccel vaapi -hwaccel_output_format vaapi -i 100frames.264 -vf reverse -an -f null - --- libavcodec/vaapi_decode.c | 34 ++++++++++++++++++---------------- 1 file changed, 18 insertions(+), 16 deletions(-) diff --git a/libavcodec/vaapi_decode.c b/libavcodec/vaapi_decode.c index 665af370ed..177949c36d 100644 --- a/libavcodec/vaapi_decode.c +++ b/libavcodec/vaapi_decode.c @@ -572,22 +572,24 @@ static int vaapi_decode_make_config(AVCodecContext *avctx, if (err < 0) goto fail; - frames->initial_pool_size = 1; - // Add per-codec number of surfaces used for storing reference frames. - switch (avctx->codec_id) { - case AV_CODEC_ID_H264: - case AV_CODEC_ID_HEVC: - case AV_CODEC_ID_AV1: - frames->initial_pool_size += 16; - break; - case AV_CODEC_ID_VP9: - frames->initial_pool_size += 8; - break; - case AV_CODEC_ID_VP8: - frames->initial_pool_size += 3; - break; - default: - frames->initial_pool_size += 2; + if (hwctx->driver_quirks & AV_VAAPI_DRIVER_QUIRK_FRAME_POOL_RESIZING) { + frames->initial_pool_size = 1; + // Add per-codec number of surfaces used for storing reference frames. + switch (avctx->codec_id) { + case AV_CODEC_ID_H264: + case AV_CODEC_ID_HEVC: + case AV_CODEC_ID_AV1: + frames->initial_pool_size += 16; + break; + case AV_CODEC_ID_VP9: + frames->initial_pool_size += 8; + break; + case AV_CODEC_ID_VP8: + frames->initial_pool_size += 3; + break; + default: + frames->initial_pool_size += 2; + } } } -- 2.25.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".