This debug code can be quite slow on constructed streams Fixes: Timeout Fixes: 38907/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_H264_fuzzer-6334628852531200
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg Signed-off-by: Michael Niedermayer <mich...@niedermayer.cc> --- tools/target_dec_fuzzer.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/tools/target_dec_fuzzer.c b/tools/target_dec_fuzzer.c index 88002316916..d56d856d51a 100644 --- a/tools/target_dec_fuzzer.c +++ b/tools/target_dec_fuzzer.c @@ -391,8 +391,10 @@ int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { decode_more = ret >= 0; if(!decode_more) { ec_pixels += (ctx->width + 32LL) * (ctx->height + 32LL); - if (it > 20 || ec_pixels > 4 * ctx->max_pixels) + if (it > 20 || ec_pixels > 4 * ctx->max_pixels) { ctx->error_concealment = 0; + ctx->debug &= ~(FF_DEBUG_SKIP | FF_DEBUG_QP | FF_DEBUG_MB_TYPE); + } if (ec_pixels > maxpixels) goto maximums_reached; } @@ -405,8 +407,10 @@ int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { int ret = decode_handler(ctx, frame, &got_frame, avpkt); ec_pixels += (ctx->width + 32LL) * (ctx->height + 32LL); - if (it > 20 || ec_pixels > 4 * ctx->max_pixels) + if (it > 20 || ec_pixels > 4 * ctx->max_pixels) { ctx->error_concealment = 0; + ctx->debug &= ~(FF_DEBUG_SKIP | FF_DEBUG_QP | FF_DEBUG_MB_TYPE); + } if (ec_pixels > maxpixels) goto maximums_reached; -- 2.17.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".