On 9/17/2021 5:54 PM, Paul B Mahol wrote:
+static int speex_decode_frame(AVCodecContext *avctx, void *data,
+                              int *got_frame_ptr, AVPacket *avpkt)
+{
+    SpeexContext *s = avctx->priv_data;
+    AVFrame *frame = data;
+    float *dst;
+    int ret;
+
+    if ((ret = init_get_bits8(&s->gb, avpkt->data, avpkt->size)) < 0)
+        return ret;
+
+    frame->nb_samples = s->frame_size * s->frames_per_packet;
+    if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
+        return ret;
+
+    dst = s->out;
+    for (int i = 0; i < s->frames_per_packet; i++) {
+        ret = speex_modes[s->mode]->decode(avctx, &s->st[s->mode], &s->gb, dst + 
i * s->frame_size);
+        if (ret < 0)
+            return ret;
+        if (avctx->channels == 2)
+            speex_decode_stereo(dst + i * s->frame_size, s->frame_size, 
&s->stereo);
+    }
+
+    dst = (float *)frame->extended_data[0];
+    for (int n = 0; n < frame->nb_samples * avctx->channels; n++)
+        dst[n] = s->out[n] / 32768.f;

This loop is a huge bottleneck. No way to merge this with the actual decoding? Does s->out need to remain untouched to be used for future frames?

+
+    *got_frame_ptr = 1;
+
+    return avpkt->size;
+}

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