On 9/17/2021 5:54 PM, Paul B Mahol wrote:
+static int speex_decode_frame(AVCodecContext *avctx, void *data, + int *got_frame_ptr, AVPacket *avpkt) +{ + SpeexContext *s = avctx->priv_data; + AVFrame *frame = data; + float *dst; + int ret; + + if ((ret = init_get_bits8(&s->gb, avpkt->data, avpkt->size)) < 0) + return ret; + + frame->nb_samples = s->frame_size * s->frames_per_packet; + if ((ret = ff_get_buffer(avctx, frame, 0)) < 0) + return ret; + + dst = s->out; + for (int i = 0; i < s->frames_per_packet; i++) { + ret = speex_modes[s->mode]->decode(avctx, &s->st[s->mode], &s->gb, dst + i * s->frame_size); + if (ret < 0) + return ret; + if (avctx->channels == 2) + speex_decode_stereo(dst + i * s->frame_size, s->frame_size, &s->stereo); + } + + dst = (float *)frame->extended_data[0]; + for (int n = 0; n < frame->nb_samples * avctx->channels; n++) + dst[n] = s->out[n] / 32768.f;
This loop is a huge bottleneck. No way to merge this with the actual decoding? Does s->out need to remain untouched to be used for future frames?
+ + *got_frame_ptr = 1; + + return avpkt->size; +}
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