On 4/11/2021 1:30 PM, Carl Eugen Hoyos wrote:
Am So., 11. Apr. 2021 um 04:13 Uhr schrieb James Almer <jamr...@gmail.com>:
The libwebp_animencoder returns a single packet with the entire animated
stream, as that's what the external library produces. As such, only ensure the
stream was produced by said encoder (or propagated by a demuxer, once support
is added) when attempting to write the requested loop value.
Fixes ticket #9179.
Signed-off-by: James Almer <jamr...@gmail.com>
---
libavformat/webpenc.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libavformat/webpenc.c b/libavformat/webpenc.c
index ed8325c02d..ca4ffc4e2d 100644
--- a/libavformat/webpenc.c
+++ b/libavformat/webpenc.c
@@ -172,7 +172,7 @@ static int webp_write_trailer(AVFormatContext *s)
WebpContext *w = s->priv_data;
if (w->using_webp_anim_encoder) {
- if ((w->frame_count > 1) && w->loop) { // Write loop count.
+ if (w->loop) { // Write loop count.
avio_seek(s->pb, 42, SEEK_SET);
avio_wl16(s->pb, w->loop);
Sorry for not understanding this:
Why is the seek necessary at all?
If we write the loop value in webp_write_trailer() then there's no other
way. But if we instead attempt to write it in webp_write_packet() then a
seek wouldn't be needed, no.
Carl Eugen
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