> -----Original Message----- > From: ffmpeg-devel <ffmpeg-devel-boun...@ffmpeg.org> On Behalf Of > Artem Galin > Sent: Tuesday, November 3, 2020 7:46 PM > To: ffmpeg-devel@ffmpeg.org > Cc: Artem Galin <artem.ga...@intel.com> > Subject: [FFmpeg-devel] [PATCH v7 3/8] libavutil/hwcontext_qsv: enabling > d3d11va usage by default, add usage child_device_type argument > > Makes selection of d3d11va device type by default and over DirectX 9, which > might break users with older drivers/systems. > DCH driver with Gen6th support should be still fine. > > Decode, encode, transcode have been validated. > > child_device_type option is responsible for d3d11va/dxva2 device selection > > Usage examples: > > DirectX 11 > -init_hw_device qsv:hw,child_device_type=d3d11va > > DirectX 9 is still supported but requires explicit selection -init_hw_device > qsv:hw,child_device_type=dxva2 >
Hi Artem, Could you please show a complete command line, demonstrating how to use a D3D9/DXVA2 hardware context with your patch? Something like qsv decoder, scale_qsv and qsv encoder... Thanks, softworkz _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".