> -----Original Message----- > From: ffmpeg-devel <ffmpeg-devel-boun...@ffmpeg.org> On Behalf Of > Lynne > Sent: Thursday, January 14, 2021 9:16 PM > To: FFmpeg development discussions and patches <ffmpeg- > de...@ffmpeg.org> > Subject: Re: [FFmpeg-devel] [vf_tonemap_cuda] VERY alpha ground work- > implemented only reinhard > > Could we not have another bitrotting tonemap implementation?
Why? Because you're working on a Vulkan tone mapping filter? From my point of view, a native CUDA tone mapping filter is an important bit that is currently missing and preferable over a solution that requires hw context derivation. > On 2020-07-04 08:37, James Almer wrote: > > …Another thing worth mentioning is a lack of new blood. Despite > > participating in GSoC for a long while, i can't name a student that > > stuck around after the fact. Mind, there are new devs that started > > contributing for other reasons, but perhaps not enough? Hmm, let's think about this: how long do we expect this guy to stay here when he's getting answers like above? softworkz _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".