actually let me just answer what you (moritz) said first.
yes, i specifically meant that. i was talking about MPEG-2 Part 3 and in 
particular the multichannel feature that it had.

i just mentioned MPEG-1 Audio Layer I because i haven't seen any encoding tool 
for that one yet. it was extensively used on DCC and i think there was an 
MP1-like implementation in about 3 Ubisoft games from between 1998-1999...
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