Will apply if no more suggestions.
Thanks, Huiwen Ren At 2020-10-06 15:08:21, hwr...@126.com wrote: >From: hwren <hwr...@126.com> > >Signed-off-by: hwren <hwr...@126.com> >--- > doc/general_contents.texi | 10 ++++++++++ > 1 file changed, 10 insertions(+) > >diff --git a/doc/general_contents.texi b/doc/general_contents.texi >index 598e0e74da..f441a75ee9 100644 >--- a/doc/general_contents.texi >+++ b/doc/general_contents.texi >@@ -119,6 +119,14 @@ libdavs2 is under the GNU Public License Version 2 or >later > details), you must upgrade FFmpeg's license to GPL in order to use it. > @end float > >+@section uavs3d >+ >+FFmpeg can make use of the uavs3d library for AVS3-P2/IEEE1857.10 video >decoding. >+ >+Go to @url{https://github.com/uavs3/uavs3d} and follow the instructions for >+installing the library. Then pass @code{--enable-libuavs3d} to configure to >+enable it. >+ > @section Game Music Emu > > FFmpeg can make use of the Game Music Emu library to read audio from > supported video game >@@ -816,6 +824,8 @@ following image formats are supported: > @tab Video encoding used by the Creature Shock game. > @item AVS2-P2/IEEE1857.4 @tab E @tab E > @tab Supported through external libraries libxavs2 and libdavs2 >+@item AVS3-P2/IEEE1857.10 @tab @tab E >+ @tab Supported through external library libuavs3d > @item AYUV @tab X @tab X > @tab Microsoft uncompressed packed 4:4:4:4 > @item Beam Software VB @tab @tab X >-- >2.23.0.windows.1 > >_______________________________________________ >ffmpeg-devel mailing list >ffmpeg-devel@ffmpeg.org >https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > >To unsubscribe, visit link above, or email >ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".