On Thu, Sep 03, 2020 at 07:03:23PM +0200, Paul B Mahol wrote: > get_unary() takes at minimum only 1 bit. > > Signed-off-by: Paul B Mahol <one...@gmail.com> > --- > > As this is important fix, will apply in next 5 minutes. > I kindly ask authors of various timeouts changes to kindly > test their changes more carefully.
Can you provide test samples and a fate test ? > > --- > libavcodec/dxtory.c | 10 +++++----- > 1 file changed, 5 insertions(+), 5 deletions(-) > > diff --git a/libavcodec/dxtory.c b/libavcodec/dxtory.c > index bc19f27951..3cd95afe80 100644 > --- a/libavcodec/dxtory.c > +++ b/libavcodec/dxtory.c > @@ -395,7 +395,7 @@ static int dx2_decode_slice_5x5(GetBitContext *gb, > AVFrame *frame, > int stride = frame->linesize[0]; > uint8_t *dst = frame->data[0] + stride * line; > > - for (y = 0; y < left && get_bits_left(gb) > 6 * width; y++) { > + for (y = 0; y < left && get_bits_left(gb) >= 3 * width; y++) { > for (x = 0; x < width; x++) { > b = decode_sym_565(gb, lru[0], 5); > g = decode_sym_565(gb, lru[1], is_565 ? 6 : 5); > @@ -462,7 +462,7 @@ static int dx2_decode_slice_rgb(GetBitContext *gb, > AVFrame *frame, > int stride = frame->linesize[0]; > uint8_t *dst = frame->data[0] + stride * line; > > - for (y = 0; y < left && get_bits_left(gb) > 6 * width; y++) { > + for (y = 0; y < left && get_bits_left(gb) >= 3 * width; y++) { > for (x = 0; x < width; x++) { > dst[x * 3 + 0] = decode_sym(gb, lru[0]); > dst[x * 3 + 1] = decode_sym(gb, lru[1]); > @@ -508,7 +508,7 @@ static int dx2_decode_slice_410(GetBitContext *gb, > AVFrame *frame, > uint8_t *U = frame->data[1] + (ustride >> 2) * line; > uint8_t *V = frame->data[2] + (vstride >> 2) * line; > > - for (y = 0; y < left - 3 && get_bits_left(gb) > 9 * width; y += 4) { > + for (y = 0; y < left - 3 && get_bits_left(gb) >= 4 * width; y += 4) { > for (x = 0; x < width; x += 4) { > for (j = 0; j < 4; j++) > for (i = 0; i < 4; i++) iam not sure this is correct let us consider the equal case occurs get_bits_left(gb) == 4 * width; now this is read as 4x4 blocks, each will read a minimum of 18 bits 16 luma and 2 chroma. 18*(width/4) == 4 * width doesnt look right thx [...] -- Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB Asymptotically faster algorithms should always be preferred if you have asymptotical amounts of data
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