These names are always the same, so not using duplicates saves allocations, checks for the allocations as well as frees.
Signed-off-by: Andreas Rheinhardt <andreas.rheinha...@gmail.com> --- libavfilter/vf_bm3d.c | 19 ++++--------------- 1 file changed, 4 insertions(+), 15 deletions(-) diff --git a/libavfilter/vf_bm3d.c b/libavfilter/vf_bm3d.c index e5d2b8bc63..18d13b25ff 100644 --- a/libavfilter/vf_bm3d.c +++ b/libavfilter/vf_bm3d.c @@ -942,27 +942,19 @@ static av_cold int init(AVFilterContext *ctx) } pad.type = AVMEDIA_TYPE_VIDEO; - pad.name = av_strdup("source"); + pad.name = "source"; pad.config_props = config_input; - if (!pad.name) - return AVERROR(ENOMEM); - if ((ret = ff_insert_inpad(ctx, 0, &pad)) < 0) { - av_freep(&pad.name); + if ((ret = ff_insert_inpad(ctx, 0, &pad)) < 0) return ret; - } if (s->ref) { pad.type = AVMEDIA_TYPE_VIDEO; - pad.name = av_strdup("reference"); + pad.name = "reference"; pad.config_props = NULL; - if (!pad.name) - return AVERROR(ENOMEM); - if ((ret = ff_insert_inpad(ctx, 1, &pad)) < 0) { - av_freep(&pad.name); + if ((ret = ff_insert_inpad(ctx, 1, &pad)) < 0) return ret; - } } return 0; @@ -1027,9 +1019,6 @@ static av_cold void uninit(AVFilterContext *ctx) BM3DContext *s = ctx->priv; int i; - for (i = 0; i < ctx->nb_inputs; i++) - av_freep(&ctx->input_pads[i].name); - if (s->ref) ff_framesync_uninit(&s->fs); -- 2.20.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".