Hi Lynne, Am confused? Please look at this patch again. I directly detile from mmaped hardware framebuffer into specified output buffer.
Only if the tile layout format is not supported, it falls back to the original frame copy. I am assuming you have misread the patch. On Sun, 5 Jul, 2020, 00:58 Lynne, <d...@lynne.ee> wrote: > Jul 4, 2020, 14:17 by hanish...@gmail.com: > > > If the framebuffer is a tiled layout, use the fbtile helper routines > > to try and detile it into linear layout, if supported by fbtile. > > > > It uses the format_modifier associated with the framebuffer to decide > > whether to apply detiling or not and inturn which specific detiling > > to apply. > > > > If user is using kmsgrab, they will have to use -format_modifer option > > of kmsgrab to force a specific detile logic, in case they dont want to > > use the original format_modifier related detiling. Or they could even > > use -format_modifier 0 to make hwcontext_drm bypass this detiling. > > --- > > Changelog | 1 + > > libavutil/hwcontext_drm.c | 32 ++++++++++++++++++++++++++++++-- > > 2 files changed, 31 insertions(+), 2 deletions(-) > > > > diff --git a/Changelog b/Changelog > > index 3881587caa..b6a4ad1b34 100644 > > --- a/Changelog > > +++ b/Changelog > > @@ -2,6 +2,7 @@ Entries are sorted chronologically from oldest to > youngest within each release, > > releases are sorted from youngest to oldest. > > > > version <next>: > > +- hwcontext_drm detiles non linear layouts, if possible > > - kmsgrab GetFB2 format_modifier, if user doesnt specify > > - AudioToolbox output device > > - MacCaption demuxer > > diff --git a/libavutil/hwcontext_drm.c b/libavutil/hwcontext_drm.c > > index 32cbde82eb..bd74b3f13d 100644 > > --- a/libavutil/hwcontext_drm.c > > +++ b/libavutil/hwcontext_drm.c > > @@ -21,6 +21,7 @@ > > #include <unistd.h> > > > > #include <drm.h> > > +#include <drm_fourcc.h> > > #include <xf86drm.h> > > > > #include "avassert.h" > > @@ -28,6 +29,7 @@ > > #include "hwcontext_drm.h" > > #include "hwcontext_internal.h" > > #include "imgutils.h" > > +#include "fbtile.h" > > > > > > static void drm_device_free(AVHWDeviceContext *hwdev) > > @@ -185,6 +187,32 @@ static int > drm_transfer_get_formats(AVHWFramesContext *ctx, > > return 0; > > } > > > > +// Can be overridden during compiling, if required. > > +#ifndef HWCTXDRM_SYNCRELATED_FORMATMODIFIER > > +#define HWCTXDRM_SYNCRELATED_FORMATMODIFIER 1 > > +#endif > > > > This is also not acceptable, I'm afraid. We don't change behavior with > compile-time checks, > and those are really not the correct way to do it. > I get why you want to be able to dump tiled video but please understand, > we can't accept > this as-is. > Instead of looking for ways to make hacks part of the code base why not > look into improving > the performance of detiling? There's so much more to do than copying a > frame and detiling it. > You could copy and detile in-place, or you can avoid copying entirely by > just directly detiling > out of place to the destination frame. > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".