On Mon, Jun 29, 2020 at 6:53 PM Moritz Barsnick <barsn...@gmx.net> wrote:
> On Thu, Jun 25, 2020 at 21:15:06 +0530, Ashutosh Pradhan wrote: > > Generate algorithmic riff music. Changed to activate api. > > This commit doesn't change to activate API, as it introduces this > filter. So that sentence doesn't belong here. > > > - Real War KVAG muxer > > - > > +- atone filter > > Don't remove the empty line. > > > --enable-libflite enable flite (voice synthesis) support via > libflite [no] > > + --enable-libfluidsynth enable libfluidsynth support for fluidsynth > [no] > > "for fluidsynth"?. Perhaps "for atone source". > Will change to above. > > > atempo_filter_select="rdft" > > +atone_filter_deps="libfluidsynth" > > > +@item sfont > > +Specify the location of soundfont file. Default value is > > +"/usr/share/sounds/sf2/FluidR3_GM.sf2"(for linux). > > For Linux - and elsewhere? > It will be the same path on all Unixes, but meaningless under Windows, > I guess. > Yes. Windows doesn't have the recommended Fluid_R3 General Midi SoundFont file. So one has to enter the path every time. > > > +++ b/libavfilter/Makefile > > @@ -152,6 +152,7 @@ OBJS-$(CONFIG_FLITE_FILTER) += > asrc_flite.o > > OBJS-$(CONFIG_HILBERT_FILTER) += asrc_hilbert.o > > OBJS-$(CONFIG_SINC_FILTER) += asrc_sinc.o > > OBJS-$(CONFIG_SINE_FILTER) += asrc_sine.o > > +OBJS-$(CONFIG_ATONE_FILTER) += asrc_atone.o > > I believe the audio sources are meant to be sorted alphabetically (by > CONFIG_*). > > > --- a/libavfilter/allfilters.c > > +++ b/libavfilter/allfilters.c > > @@ -146,6 +146,7 @@ extern AVFilter ff_asrc_flite; > > extern AVFilter ff_asrc_hilbert; > > extern AVFilter ff_asrc_sinc; > > extern AVFilter ff_asrc_sine; > > +extern AVFilter ff_asrc_atone; > > Same here. > > > +#include <float.h> > > > + s->beat_dur = 60000/s->beats_pm; > > + /*get change interval in frames/sec*/ > > + s->changerate = (4*s->beat_dur)*s->sample_rate/s->nb_samples; > > + if (s->changerate<1.0) > > + s->changerate = 1.0; > > Please leave single spaces around the operators such as '/', '*', '<'. > > > + s->numriffs = sizeof(riff)/(NPR* sizeof(int)); > > Same here. > > > + for (int i = 0; i < s->numriffs*NPR ; i++) > > And here. > > > + if (s->framecount == INT_MAX) > > + s->framecount = 0; > > Indentation. > > > + for (int i = 0; i < > sizeof(GM_instrument_list)/sizeof(GM_instrument_list[0]); i++) > > Use macro FF_ARRAY_ELEMS > > > + if (strcmp(GM_instrument_list[i], instrument) == 0) > > + return i; > > + > > + return 0; > > +} > > If this doesn't match any string, it returns 0. It also returns 0 if it > matches "Acoustic-Grand". Is that correct? (In find_percussion_track(), > you return i instead.) > I didn't want to output an error incase the instrument did not match. I forgot to update 0 with the number of the default instrument. I will update that. > > > +static void schedule_noteon(int chan, short key, unsigned int ticks, > int velocity, AtoneContext *s) > > +{ > > + fluid_event_t *ev = new_fluid_event(); > > Indentation. > > > + unsigned rand = av_lfg_get(&s->r)/2; > [...] > > + riff = rand%s->numriffs; > > Spaces around operators, please. > > > + if (3*i < numbars) > > + return (100 - (90*i)/numbars); > > + else if (3*i > 2*numbars) > > + return (40 + (90*i)/numbars); > > Same here. > > > +/*Determine the pattern, tempo (to paly as 8th, 16th or 32nd notes) and > add the riffs to sequencer > > "play" > > > +Refernce: http://peterlangston.com/Papers/amc.pdf */ > > "Reference" > > > + AVFrame *frame; > > + int nb_samples; > ^^ two spaces, drop one. > > > + ret = ff_set_common_formats (ctx, formats); > ^ drop the space > > > +typedef struct > > +{ > > Bracket on the same line. > > > +Refernce: http://peterlangston.com/Papers/amc.pdf */ > > "Reference". > > > Regards, > Moritz > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".