Am So., 28. Juni 2020 um 23:01 Uhr schrieb Mark Thompson <s...@jkqxz.net>:

> FFmpeg has always used pixfmt as defining both the memory layout
> and which bits are used in that (so, for example, ARGB and 0RGB
> are not the same thing)

But they have the same bitdepth per component...

Carl Eugen
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