The first four bytes of smacker audio are supposed to contain the number of samples, so treat audio frames smaller than that as invalid.
Signed-off-by: Andreas Rheinhardt <andreas.rheinha...@gmail.com> --- libavformat/smacker.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/libavformat/smacker.c b/libavformat/smacker.c index 787c5d8972..c803ecbec9 100644 --- a/libavformat/smacker.c +++ b/libavformat/smacker.c @@ -307,14 +307,14 @@ static int smacker_read_packet(AVFormatContext *s, AVPacket *pkt) if(flags & 1) { uint32_t size; - size = avio_rl32(s->pb) - 4; - if (!size || size + 4LL > frame_size) { + size = avio_rl32(s->pb); + if ((int)size < 8 || size > frame_size) { av_log(s, AV_LOG_ERROR, "Invalid audio part size\n"); ret = AVERROR_INVALIDDATA; goto next_frame; } frame_size -= size; - frame_size -= 4; + size -= 4; if ((ret = av_reallocp(&smk->bufs[smk->curstream], size)) < 0) { smk->buf_sizes[smk->curstream] = 0; goto next_frame; -- 2.20.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".