On 17.06.2020 18:07, lance.lmw...@gmail.com wrote:
From: Limin Wang <lance.lmw...@gmail.com>
Signed-off-by: Limin Wang <lance.lmw...@gmail.com>
---
I failed to find any document about nvenc so that I can update for new option.
libavcodec/nvenc.c | 53 +++++++++++++++++++++++++++++++++++++++++++++++++
libavcodec/nvenc.h | 1 +
libavcodec/nvenc_hevc.c | 1 +
3 files changed, 55 insertions(+)
diff --git a/libavcodec/nvenc.c b/libavcodec/nvenc.c
index e4356ce..68b212a 100644
--- a/libavcodec/nvenc.c
+++ b/libavcodec/nvenc.c
@@ -22,6 +22,8 @@
#include "config.h"
#include "nvenc.h"
+#include "hevc_sei.h"
+#include "put_bits.h"
#include "libavutil/hwcontext_cuda.h"
#include "libavutil/hwcontext.h"
@@ -2068,6 +2070,15 @@ static void reconfig_encoder(AVCodecContext *avctx,
const AVFrame *frame)
}
}
+static unsigned bcd2uint(uint8_t bcd)
+{
+ unsigned low = bcd & 0xf;
+ unsigned high = bcd >> 4;
+ if (low > 9 || high > 9)
+ return 0;
+ return low + 10*high;
+}
+
int ff_nvenc_send_frame(AVCodecContext *avctx, const AVFrame *frame)
{
NVENCSTATUS nv_status;
@@ -2156,6 +2167,48 @@ int ff_nvenc_send_frame(AVCodecContext *avctx, const
AVFrame *frame)
}
}
+ if (ctx->tc && av_frame_get_side_data(frame, AV_FRAME_DATA_S12M_TIMECODE)) {
+ AVFrameSideData *sd = av_frame_get_side_data(frame,
AV_FRAME_DATA_S12M_TIMECODE);
+ if (sd) {
+ uint32_t *tc = (uint32_t*)sd->data;
+ int m = tc[0] & 3;
+ if (tc) {
+ sei_data[sei_count].payloadSize = sizeof(uint32_t) * 4;
+ sei_data[sei_count].payloadType = HEVC_SEI_TYPE_TIME_CODE;
+ sei_data[sei_count].payload =
av_mallocz(sei_data[sei_count].payloadSize);
+ if (sei_data[sei_count].payload) {
+ PutBitContext pb;
+
+ init_put_bits(&pb, sei_data[sei_count].payload,
sei_data[sei_count].payloadSize);
+ put_bits(&pb, 2, m); // num_clock_ts
+
+ for (int j = 1; j <= m; j++) {
+ uint32_t tcsmpte = tc[j];
+ unsigned hh = bcd2uint(tcsmpte & 0x3f);
// 6-bit hours
+ unsigned mm = bcd2uint(tcsmpte>>8 & 0x7f);
// 7-bit minutes
+ unsigned ss = bcd2uint(tcsmpte>>16 & 0x7f);
// 7-bit seconds
+ unsigned ff = bcd2uint(tcsmpte>>24 & 0x3f);
// 6-bit frames
+ unsigned drop = tcsmpte & 1<<30 && !0; // 1-bit
drop if not arbitrary bit
+
+ put_bits(&pb, 1, 1); // clock_timestamp_flag
+ put_bits(&pb, 1, 1); // units_field_based_flag
+ put_bits(&pb, 5, 0); // counting_type
+ put_bits(&pb, 1, 1); // full_timestamp_flag
+ put_bits(&pb, 1, 0); // discontinuity_flag
+ put_bits(&pb, 1, drop);
+ put_bits(&pb, 9, ff);
+ put_bits(&pb, 6, ss);
+ put_bits(&pb, 6, mm);
+ put_bits(&pb, 5, hh);
+ put_bits(&pb, 5, 0);
+ }
+ flush_put_bits(&pb);
+ sei_count++;
+ }
+ }
+ }
+ }
+
Does all this really have to be in nvenc? It looks very generic to me,
and better put in some central location to be re-used by multiple codecs.
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