On Sun, 25 Jan 2015 13:39:10 +0100 Michael Niedermayer <michae...@gmx.at> wrote:
> On Sun, Jan 25, 2015 at 01:18:31PM +0100, Michael Niedermayer wrote: > > On Sun, Jan 25, 2015 at 12:15:40PM +0100, Reimar Döffinger wrote: > > > On 25.01.2015, at 03:08, Michael Niedermayer <michae...@gmx.at> wrote: > > > > On Sun, Jan 25, 2015 at 02:31:33AM +0100, wm4 wrote: > > > >> > > > >>>> > > > >>>> As an experienced API user, I don't have the slightest clue what I'd > > > >>>> do > > > >>>> with this API, or where to find information about it. > > > >>> > > > >>> the primary goal is to remove duplicated disposition type tables, > > > >>> which needs one of the tables to be public first > > > >>> > > > >>> [...] > > > >> > > > >> And this is the most awkward way you could find to do this? > > > > > > > > No, i could certainly find a more akward way, if people prefer > > > > > > > > this is just the way that would be a big step towards consistent > > > > and simple access to the structs > > > > All public structs use AVClass and AVOptions to allow applications > > > > to extract/enumerate fields except a few like AVStream > > > > this patch would add these AVClass & AVOption for AVStream, its > > > > indeed not populated for all fields and AVStream doesnt have a > > > > AVClass as its first field due to ABI. But its a step toward it > > > > > > > > Would people prefer that each field in AVStream has a custom and > > > > different way to access it, as long as it looks simpler when looked > > > > at in isolation ? > > > > > > Sorry if it's useless of me to only state some obvious questions, but: > > > I think it's clear we all want a simple, obvious and consistent API :) > > > If it's a bit messy, might there be a point in holding off a bit so we > > > aren't stuck with something complicated? > > > Could possibly another approach after a major bump be nicer? > > > Or maybe better documentation/examples? > > > > > I think this started with a valid complaint/concern but unfortunately no > > > better alternative, could we stick to considering that instead of going > > > over to agressive rhethoric? > > > > absolutley > > i would strongly prefer if others could take this over, my interrest > > was just in the technical side and i wanted to move AVStream to > > the same system we use for all other structs. As well as fixing the > > quite valid issue nicolas had raised with the duplicated tables. > > I am quite surprised that others dont see this as a clear and > > uncontroversal step, there really are just > > 1. If we want AVStream to be consistent with other structs, that means > > AVOption & AVClass. And this patch is a step toward it, one could > > make a bigger or smaller step but its then either more or less > > code not different code. > > 2. There could be a different system be used for this field or for > > AVStream, this would be inconsistent > > 3. We can implement both a system based on AVOptions/AVClass and a > > system without them, why would this field that noone cared about > > until now need this, iam not sure though > > 4. We can leave the triplicated tables as is and hope not to forget > > updating them in sync > > > > To me the best choice is clear, move toward the same system we use > > elsewhere. Change that system everywhere if it could be improved > > I see nothing controversal on this patch but others do apparently. > > As i dont see what issue people have with this, i certainly cannot > > help fixing the patch. But iam happy to review & approve the solution > > that people do prefer > > About the documentation & example side, i dont think this should yet > be used from outside, its only a partial implementation of AVOption > for AVStream, a full implementation needs a ABI bump due to the > first field needing to be a AVClass > > [...] > How is it even consistent with "other structs"? Doesn't it just resolve flags? Resolving flags with a complicated AVOption contraption (which every user has to understand and duplicate) doesn't seem like a good choice to me at all. I hear about API users fighting with the basics of the FFmpeg API because it's so weird and complicated; seeing patches like this just feel like a bad joke in contrast. What's wrong with: int av_parse_disposition_flags(const char *s); ? _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel