On 28.12.2014, at 00:58, Carl Eugen Hoyos <ceho...@ag.or.at> wrote: > Reimar Döffinger <Reimar.Doeffinger <at> gmx.de> writes: > >> Though as noted in the commit message I am not sure that >> for better compatibility the extra bits shouldn't be 1 >> instead... > > I am not against, but I wonder what you want to be compatible > with? Or to say it differently: If something reads 10 bit rgb > with two bit transparency, we should absolutely support it.
I don't know if something does, it's just that the format with 2 alpha bits is a fairly standard OpenGL/DX format. In other words: it would be compatible with these. On the other hand, if one wanted to display such videos via those APIs you would probably not want to do the conversion to/from 16 bit we are doing anyway... _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel