On Tue, Oct 14, 2014 at 08:43:06PM +0200, James Darnley wrote: > On 2014-10-11 19:59, Clément Bœsch wrote: > > > diff --git a/libavcodec/ass_split.h b/libavcodec/ass_split.h > > index 06c1ce3..c912252 100644 > > --- a/libavcodec/ass_split.h > > +++ b/libavcodec/ass_split.h > > @@ -41,13 +41,28 @@ typedef struct { > > char *font_name; /**< font face (case sensitive) */ > > int font_size; /**< font height */ > > int primary_color; /**< color that a subtitle will normally appear > > in */ > > + int secondary_color; > > + int outline_color; /**< color for outline in ASS, called tertiary > > in SSA */ > > int back_color; /**< color of the subtitle outline or shadow */ > > int bold; /**< whether text is bold (1) or not (0) */ > > int italic; /**< whether text is italic (1) or not (0) */ > > int underline; /**< whether text is underlined (1) or not (0) */ > > + int strikeout; > > + float scalex; > > + float scaley; > > + float spacing; > > + float angle; > > + int border_style; > > + float outline; > > + float shadow; > > int alignment; /**< position of the text (left, center, top...), > > defined after the layout of the numpad > > (1-3 sub, 4-6 mid, 7-9 top) */ > > + int margin_l; > > + int margin_r; > > + int margin_v; > > + int alpha_level; > > + int encoding; > > } ASSStyle; > > > > /** > > @@ -58,6 +73,11 @@ typedef struct { > > int start; /**< start time of the dialog in centiseconds */ > > int end; /**< end time of the dialog in centiseconds */ > > char *style; /**< name of the ASSStyle to use with this dialog */ > > + char *name; > > + int margin_l; > > + int margin_r; > > + int margin_v; > > + char *effect; > > char *text; /**< actual text which will be displayed as a subtitle, > > can include style override control codes (see > > ff_ass_split_override_codes()) */ > > > > You haven't put any comments describing the new fields (okay, you have > done 1). I don't want to block the patch but it is better to comment > things when they're added so that one doesn't go work on something else > and then forget. >
Yeah right, but unfortunately, these fields are just a direct translation of the named column of the format. For a lot of them, I don't actually know what are the effects on the rendering. Here, I'm just making sure they are extracted in their appropriate fields. I could take the description from the "specs", but it's unfortunately a very old .doc which is said to be wrong and incomplete in a lot of places. Anyone willing to know their meanings will probably have to look at VSFilter or libass code to see how they're rendered. So yeah basically, each field in the struct is just mapped to a column of the ASS format, there is not much to comment about it I believe, and it's actually pretty straightforward when you have a light knowledge of the format itself. > Other than that, it looks fine. > -- Clément B.
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