On Wed, Sep 17, 2014 at 03:47:09AM +0200, Michael Niedermayer wrote: > On Wed, Sep 17, 2014 at 12:19:49AM +0200, Marton Balint wrote: > > > > On Sat, 6 Sep 2014, Marton Balint wrote: > > > > >Create a generic frame and a frame queue struct to handle video picture > > >queues > > >and subtitle picture queues with common code. Also add the possibility to > > >queue > > >AVFrames, however at the moment we only use SDL_Overlay buffers for video > > >and > > >AVSubtitles for subtitles. > > > > > >Signed-off-by: Marton Balint <c...@passwd.hu> > > >--- > > >ffplay.c | 357 > > >+++++++++++++++++++++++++++++++++++---------------------------- > > >1 file changed, 199 insertions(+), 158 deletions(-) > > > > > >diff --git a/ffplay.c b/ffplay.c > > >index 833b5b1..c59065f 100644 > > > > Hello Michael, > > > > Please merge from my stable branch for the ffplay patches: > > > > 5a5128b ffplay: factorize frame queue operations > > 1643764 ffplay: use frame queue to determine last used pos > > merged
Seems this causes problems on apple: http://fate.ffmpeg.org/report.cgi?time=20140917022057&slot=x86_64-darwin-gcc-4.9 ill commit something that might fix the build in a moment so its not left broken but please check it when you have time [...] -- Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB Asymptotically faster algorithms should always be preferred if you have asymptotical amounts of data
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