On Wed, Sep 17, 2014 at 03:47:09AM +0200, Michael Niedermayer wrote:
> On Wed, Sep 17, 2014 at 12:19:49AM +0200, Marton Balint wrote:
> > 
> > On Sat, 6 Sep 2014, Marton Balint wrote:
> > 
> > >Create a generic frame and a frame queue struct to handle video picture 
> > >queues
> > >and subtitle picture queues with common code. Also add the possibility to 
> > >queue
> > >AVFrames, however at the moment we only use SDL_Overlay buffers for video 
> > >and
> > >AVSubtitles for subtitles.
> > >
> > >Signed-off-by: Marton Balint <c...@passwd.hu>
> > >---
> > >ffplay.c | 357 
> > >+++++++++++++++++++++++++++++++++++----------------------------
> > >1 file changed, 199 insertions(+), 158 deletions(-)
> > >
> > >diff --git a/ffplay.c b/ffplay.c
> > >index 833b5b1..c59065f 100644
> > 
> > Hello Michael,
> > 
> > Please merge from my stable branch for the ffplay patches:
> > 
> > 5a5128b ffplay: factorize frame queue operations
> > 1643764 ffplay: use frame queue to determine last used pos
> 
> merged

Seems this causes problems on apple:
http://fate.ffmpeg.org/report.cgi?time=20140917022057&slot=x86_64-darwin-gcc-4.9

ill commit something that might fix the build in a moment so its not
left broken but please check it when you have time

[...]

-- 
Michael     GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB

Asymptotically faster algorithms should always be preferred if you have
asymptotical amounts of data

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