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commit 2a09d0346e9ea02547b98b7d3a9eaf01e574d265
Author:     Niklas Haas <[email protected]>
AuthorDate: Fri May 1 17:42:55 2026 +0200
Commit:     Niklas Haas <[email protected]>
CommitDate: Tue Jun 9 18:27:20 2026 +0200

    swscale/x86/ops_include: clarify/fix some comments
    
    Signed-off-by: Niklas Haas <[email protected]>
---
 libswscale/x86/ops_include.asm | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/libswscale/x86/ops_include.asm b/libswscale/x86/ops_include.asm
index d0b45b5f9e..dcbf5d8eaa 100644
--- a/libswscale/x86/ops_include.asm
+++ b/libswscale/x86/ops_include.asm
@@ -45,7 +45,7 @@
 ; - bxd, yd: current line and block number, used as loop counters in 
sws_process.
 ;   Also used by e.g. the dithering code to do position-dependent dithering.
 ;
-; - tmp0, tmp1: two temporary registers which are NOT preserved between kernels
+; - tmp0, tmp1, tmp2: temporary registers which are NOT preserved between 
kernels
 ;
 ; - inNq, outNq: plane pointers. These are incremented automatically after the
 ;   corresponding read/write operation, by the read/write kernels themselves.
@@ -62,8 +62,8 @@
 ; The "high half" registers are only sometimes used; in order to enable
 ; processing more pixels at the same time. See `decl_v2` below, which allows
 ; assembling the same operation twice, once with only the lower half (V2=0),
-; and once with both halves (V2=1). The remaining vectors are free for use
-; inside operation kernels, starting from m8.
+; and once with both halves (V2=1). The remaining vectors (m8-m15) are free for
+; use inside operation kernels.
 ;
 ; The basic rule is that we always use the full set of both vector registers
 ; when processing the largest element size within a pixel chain. For example,

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