ffmpeg | branch: master | Wu Jianhua <toq...@outlook.com> | Tue Dec 26 01:36:45 2023 +0800| [94949d4770d7b95af2f46b2d375632d517172b9d] | committer: Haihao Xiang
avcodec/d3d12va_decode: don't change the resource state if the referenced frame is the same as the current frame This commit removes the follow warning and error: D3D12 WARNING: ID3D12CommandList::ResourceBarrier: Called on the same subresource(s) of Resource(0x000002236E0E00D0:'Unnamed ID3D12Resource Object') in separate Barrier Descs which is inefficient and likely unintentional. Desc[0] and Desc[1] on (subresource : 4294967295). [RESOURCE_MANIPULATION WARNING #1008: RESOURCE_BARRIER_DUPLICATE_SUBRESOURCE_TRANSITIONS] D3D12 ERROR: ID3D12CommandList::ResourceBarrier: Before state (0x0: D3D12_RESOURCE_STATE_[COMMON|PRESENT]) of resource (0x000002236E0E00D0:'Unnamed ID3D12Resource Object') (subresource: 0) specified by transition barrier does not match with the state (0x20000: D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE) specified in the previous call to ResourceBarrier [RESOURCE_MANIPULATION ERROR #527: RESOURCE_BARRIER_BEFORE_AFTER_MISMATCH] Tested-by: Tong Wu <tong1...@intel.com> Signed-off-by: Wu Jianhua <toq...@outlook.com> > http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=94949d4770d7b95af2f46b2d375632d517172b9d --- libavcodec/d3d12va_decode.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/libavcodec/d3d12va_decode.c b/libavcodec/d3d12va_decode.c index babb2aaa0f..c5c599675e 100644 --- a/libavcodec/d3d12va_decode.c +++ b/libavcodec/d3d12va_decode.c @@ -404,7 +404,8 @@ int ff_d3d12va_decode_uninit(AVCodecContext *avctx) return 0; } -static inline int d3d12va_update_reference_frames_state(AVCodecContext *avctx, D3D12_RESOURCE_BARRIER *barriers, int state_before, int state_end) +static inline int d3d12va_update_reference_frames_state(AVCodecContext *avctx, D3D12_RESOURCE_BARRIER *barriers, + ID3D12Resource *current_resource, int state_before, int state_end) { D3D12VADecodeContext *ctx = D3D12VA_DECODE_CONTEXT(avctx); AVHWFramesContext *frames_ctx = D3D12VA_FRAMES_CONTEXT(avctx); @@ -412,7 +413,7 @@ static inline int d3d12va_update_reference_frames_state(AVCodecContext *avctx, D int num_barrier = 0; for (int i = 0; i < ctx->max_num_ref; i++) { - if (((ctx->used_mask >> i) & 0x1) && ctx->ref_resources[i]) { + if (((ctx->used_mask >> i) & 0x1) && ctx->ref_resources[i] && ctx->ref_resources[i] != current_resource) { barriers[num_barrier].Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION; barriers[num_barrier].Flags = D3D12_RESOURCE_BARRIER_FLAG_NONE; barriers[num_barrier].Transition = (D3D12_RESOURCE_TRANSITION_BARRIER){ @@ -504,15 +505,14 @@ int ff_d3d12va_common_end_frame(AVCodecContext *avctx, AVFrame *frame, DX_CHECK(ID3D12VideoDecodeCommandList_Reset(cmd_list, command_allocator)); - num_barrier += d3d12va_update_reference_frames_state(avctx, &barriers[1], D3D12_RESOURCE_STATE_COMMON, D3D12_RESOURCE_STATE_VIDEO_DECODE_READ); + num_barrier += d3d12va_update_reference_frames_state(avctx, &barriers[1], resource, D3D12_RESOURCE_STATE_COMMON, D3D12_RESOURCE_STATE_VIDEO_DECODE_READ); ID3D12VideoDecodeCommandList_ResourceBarrier(cmd_list, num_barrier, barriers); ID3D12VideoDecodeCommandList_DecodeFrame(cmd_list, ctx->decoder, &output_args, &input_args); - barriers[0].Transition.StateBefore = barriers[0].Transition.StateAfter; - barriers[0].Transition.StateAfter = D3D12_RESOURCE_STATE_COMMON; - d3d12va_update_reference_frames_state(avctx, &barriers[1], D3D12_RESOURCE_STATE_VIDEO_DECODE_READ, D3D12_RESOURCE_STATE_COMMON); + for (int i = 0; i < num_barrier; i++) + FFSWAP(D3D12_RESOURCE_STATES, barriers[i].Transition.StateBefore, barriers[i].Transition.StateAfter); ID3D12VideoDecodeCommandList_ResourceBarrier(cmd_list, num_barrier, barriers); _______________________________________________ ffmpeg-cvslog mailing list ffmpeg-cvslog@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-cvslog To unsubscribe, visit link above, or email ffmpeg-cvslog-requ...@ffmpeg.org with subject "unsubscribe".