ffmpeg | branch: master | Zane van Iperen <[email protected]> | Mon Apr 26 
22:46:20 2021 +1000| [a6d4ea285c38e70a703602ab7d519969d2ac98a1] | committer: 
Zane van Iperen

doc: update for adpcm_ima_ws encoder and wsaud muxer

Signed-off-by: Zane van Iperen <[email protected]>

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=a6d4ea285c38e70a703602ab7d519969d2ac98a1
---

 doc/general_contents.texi | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/doc/general_contents.texi b/doc/general_contents.texi
index 33ece6e884..e01347f8d4 100644
--- a/doc/general_contents.texi
+++ b/doc/general_contents.texi
@@ -695,7 +695,7 @@ library:
 @item Windows Televison (WTV)   @tab X @tab X
 @item Wing Commander III movie  @tab   @tab X
     @tab Multimedia format used in Origin's Wing Commander III computer game.
-@item Westwood Studios audio    @tab   @tab X
+@item Westwood Studios audio    @tab X @tab X
     @tab Multimedia format used in Westwood Studios games.
 @item Westwood Studios VQA      @tab   @tab X
     @tab Multimedia format used in Westwood Studios games.
@@ -1162,7 +1162,7 @@ following image formats are supported:
 @item ADPCM Sound Blaster Pro 4-bit  @tab     @tab  X
 @item ADPCM VIMA             @tab     @tab  X
     @tab Used in LucasArts SMUSH animations.
-@item ADPCM Westwood Studios IMA @tab     @tab  X
+@item ADPCM Westwood Studios IMA      @tab  X @tab  X
     @tab Used in Westwood Studios games like Command and Conquer.
 @item ADPCM Yamaha           @tab  X  @tab  X
 @item ADPCM Zork             @tab     @tab  X

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