ffmpeg | branch: master | Paul B Mahol <one...@gmail.com> | Sun Jan 12 20:47:35 2020 +0100| [feeef2f80c24e86981d57d4a2e919d7d34bbcbfb] | committer: Paul B Mahol
avfilter/vf_normalize: add support for >8 depth > http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=feeef2f80c24e86981d57d4a2e919d7d34bbcbfb --- libavfilter/vf_normalize.c | 121 +++++++++++++++++++++++++++++++++++++++------ 1 file changed, 105 insertions(+), 16 deletions(-) diff --git a/libavfilter/vf_normalize.c b/libavfilter/vf_normalize.c index 6a8a7631bc..a008c14f3c 100644 --- a/libavfilter/vf_normalize.c +++ b/libavfilter/vf_normalize.c @@ -73,6 +73,7 @@ */ #include "libavutil/imgutils.h" +#include "libavutil/intreadwrite.h" #include "libavutil/opt.h" #include "libavutil/pixdesc.h" #include "avfilter.h" @@ -82,12 +83,12 @@ #include "video.h" typedef struct NormalizeHistory { - uint8_t *history; // History entries. - uint32_t history_sum; // Sum of history entries. + uint16_t *history; // History entries. + uint64_t history_sum; // Sum of history entries. } NormalizeHistory; typedef struct NormalizeLocal { - uint8_t in; // Original input byte value for this frame. + uint16_t in; // Original input byte value for this frame. float smoothed; // Smoothed input value [0,255]. float out; // Output value [0,255] } NormalizeLocal; @@ -103,6 +104,9 @@ typedef struct NormalizeContext { float strength; uint8_t co[4]; // Offsets to R,G,B,A bytes respectively in each pixel + int depth; + int sblackpt[4]; + int swhitept[4]; int num_components; // Number of components in the pixel format int step; int history_len; // Number of frames to average; based on smoothing factor @@ -110,9 +114,9 @@ typedef struct NormalizeContext { // Per-extremum, per-channel history, for temporal smoothing. NormalizeHistory min[3], max[3]; // Min and max for each channel in {R,G,B}. - uint8_t *history_mem; // Single allocation for above history entries + uint16_t *history_mem; // Single allocation for above history entries - uint8_t lut[3][256]; // Lookup table + uint16_t lut[3][65536]; // Lookup table void (*find_min_max)(struct NormalizeContext *s, AVFrame *in, NormalizeLocal min[3], NormalizeLocal max[3]); void (*process)(struct NormalizeContext *s, AVFrame *in, AVFrame *out); @@ -207,6 +211,80 @@ static void process_planar(NormalizeContext *s, AVFrame *in, AVFrame *out) } } +static void find_min_max_16(NormalizeContext *s, AVFrame *in, NormalizeLocal min[3], NormalizeLocal max[3]) +{ + for (int c = 0; c < 3; c++) + min[c].in = max[c].in = AV_RN16(in->data[0] + 2 * s->co[c]); + for (int y = 0; y < in->height; y++) { + uint16_t *inp = (uint16_t *)(in->data[0] + y * in->linesize[0]); + for (int x = 0; x < in->width; x++) { + for (int c = 0; c < 3; c++) { + min[c].in = FFMIN(min[c].in, inp[s->co[c]]); + max[c].in = FFMAX(max[c].in, inp[s->co[c]]); + } + inp += s->step; + } + } +} + +static void process_16(NormalizeContext *s, AVFrame *in, AVFrame *out) +{ + for (int y = 0; y < in->height; y++) { + uint16_t *inp = (uint16_t *)(in->data[0] + y * in->linesize[0]); + uint16_t *outp = (uint16_t *)(out->data[0] + y * out->linesize[0]); + for (int x = 0; x < in->width; x++) { + for (int c = 0; c < 3; c++) + outp[s->co[c]] = s->lut[c][inp[s->co[c]]]; + if (s->num_components == 4) + // Copy alpha as-is. + outp[s->co[3]] = inp[s->co[3]]; + inp += s->step; + outp += s->step; + } + } +} + +static void find_min_max_planar_16(NormalizeContext *s, AVFrame *in, NormalizeLocal min[3], NormalizeLocal max[3]) +{ + min[0].in = max[0].in = AV_RN16(in->data[2]); + min[1].in = max[1].in = AV_RN16(in->data[0]); + min[2].in = max[2].in = AV_RN16(in->data[1]); + for (int y = 0; y < in->height; y++) { + uint16_t *inrp = (uint16_t *)(in->data[2] + y * in->linesize[2]); + uint16_t *ingp = (uint16_t *)(in->data[0] + y * in->linesize[0]); + uint16_t *inbp = (uint16_t *)(in->data[1] + y * in->linesize[1]); + for (int x = 0; x < in->width; x++) { + min[0].in = FFMIN(min[0].in, inrp[x]); + max[0].in = FFMAX(max[0].in, inrp[x]); + min[1].in = FFMIN(min[1].in, ingp[x]); + max[1].in = FFMAX(max[1].in, ingp[x]); + min[2].in = FFMIN(min[2].in, inbp[x]); + max[2].in = FFMAX(max[2].in, inbp[x]); + } + } +} + +static void process_planar_16(NormalizeContext *s, AVFrame *in, AVFrame *out) +{ + for (int y = 0; y < in->height; y++) { + uint16_t *inrp = (uint16_t *)(in->data[2] + y * in->linesize[2]); + uint16_t *ingp = (uint16_t *)(in->data[0] + y * in->linesize[0]); + uint16_t *inbp = (uint16_t *)(in->data[1] + y * in->linesize[1]); + uint16_t *inap = (uint16_t *)(in->data[3] + y * in->linesize[3]); + uint16_t *outrp = (uint16_t *)(out->data[2] + y * out->linesize[2]); + uint16_t *outgp = (uint16_t *)(out->data[0] + y * out->linesize[0]); + uint16_t *outbp = (uint16_t *)(out->data[1] + y * out->linesize[1]); + uint16_t *outap = (uint16_t *)(out->data[3] + y * out->linesize[3]); + for (int x = 0; x < in->width; x++) { + outrp[x] = s->lut[0][inrp[x]]; + outgp[x] = s->lut[1][ingp[x]]; + outbp[x] = s->lut[2][inbp[x]]; + if (s->num_components == 4) + outap[x] = inap[x]; + } + } +} + // This function is the main guts of the filter. Normalizes the input frame // into the output frame. The frames are known to have the same dimensions // and pixel format. @@ -269,9 +347,9 @@ static void normalize(NormalizeContext *s, AVFrame *in, AVFrame *out) // Calculate the output range [min.out,max.out] as a ratio of the full- // strength output range [blackpt,whitept] and the original input range // [min.in,max.in], based on the user-specified filter strength. - min[c].out = (s->blackpt[c] * s->strength) + min[c].out = (s->sblackpt[c] * s->strength) + (min[c].in * (1.0f - s->strength)); - max[c].out = (s->whitept[c] * s->strength) + max[c].out = (s->swhitept[c] * s->strength) + (max[c].in * (1.0f - s->strength)); // Now, build a lookup table which linearly maps the adjusted input range @@ -291,8 +369,7 @@ static void normalize(NormalizeContext *s, AVFrame *in, AVFrame *out) float scale = (max[c].out - min[c].out) / (max[c].smoothed - min[c].smoothed); for (in_val = min[c].in; in_val <= max[c].in; in_val++) { int out_val = (in_val - min[c].smoothed) * scale + min[c].out + 0.5f; - out_val = FFMAX(out_val, 0); - out_val = FFMIN(out_val, 255); + out_val = av_clip_uintp2_c(out_val, s->depth); s->lut[c][in_val] = out_val; } } @@ -324,8 +401,11 @@ static int query_formats(AVFilterContext *ctx) AV_PIX_FMT_RGB0, AV_PIX_FMT_0BGR, AV_PIX_FMT_BGR0, - AV_PIX_FMT_GBRAP, - AV_PIX_FMT_GBRP, + AV_PIX_FMT_RGB48, AV_PIX_FMT_BGR48, + AV_PIX_FMT_RGBA64, AV_PIX_FMT_BGRA64, + AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10, + AV_PIX_FMT_GBRP12, AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16, + AV_PIX_FMT_GBRAP, AV_PIX_FMT_GBRAP10, AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GBRAP16, AV_PIX_FMT_NONE }; // According to filter_design.txt, using ff_set_common_formats() this way @@ -345,11 +425,13 @@ static int config_input(AVFilterLink *inlink) NormalizeContext *s = inlink->dst->priv; // Store offsets to R,G,B,A bytes respectively in each pixel const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format); - int c, planar; + int c, planar, scale; ff_fill_rgba_map(s->co, inlink->format); + s->depth = desc->comp[0].depth; + scale = 1 << (s->depth - 8); s->num_components = desc->nb_components; - s->step = av_get_padded_bits_per_pixel(desc) >> 3; + s->step = av_get_padded_bits_per_pixel(desc) >> (3 + (s->depth > 8)); // Convert smoothing value to history_len (a count of frames to average, // must be at least 1). Currently this is a direct assignment, but the // smoothing value was originally envisaged as a number of seconds. In @@ -359,19 +441,26 @@ static int config_input(AVFilterLink *inlink) // Allocate the history buffers -- there are 6 -- one for each extrema. // s->smoothing is limited to INT_MAX/8, so that (s->history_len * 6) // can't overflow on 32bit causing a too-small allocation. - s->history_mem = av_malloc(s->history_len * 6); + s->history_mem = av_malloc(s->history_len * 6 * sizeof(*s->history_mem)); if (s->history_mem == NULL) return AVERROR(ENOMEM); for (c = 0; c < 3; c++) { s->min[c].history = s->history_mem + (c*2) * s->history_len; s->max[c].history = s->history_mem + (c*2+1) * s->history_len; + s->sblackpt[c] = scale * s->blackpt[c] + (s->blackpt[c] >> (s->depth - 8)); + s->swhitept[c] = scale * s->whitept[c] + (s->whitept[c] >> (s->depth - 8)); } planar = desc->flags & AV_PIX_FMT_FLAG_PLANAR; - s->find_min_max = planar ? find_min_max_planar : find_min_max; - s->process = planar? process_planar : process; + if (s->depth <= 8) { + s->find_min_max = planar ? find_min_max_planar : find_min_max; + s->process = planar? process_planar : process; + } else { + s->find_min_max = planar ? find_min_max_planar_16 : find_min_max_16; + s->process = planar? process_planar_16 : process_16; + } return 0; } _______________________________________________ ffmpeg-cvslog mailing list ffmpeg-cvslog@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-cvslog To unsubscribe, visit link above, or email ffmpeg-cvslog-requ...@ffmpeg.org with subject "unsubscribe".