ffmpeg | branch: master | Greg Wessels <wessel...@gmail.com> | Sat Nov 4 23:43:09 2017 -0500| [2c2f25eb8920129ef3cfe6da2e1cefdedc485965] | committer: James Almer
avutil/hwcontext_d3d11va: Fix leak when wrapping texture in AVD3D11FrameDescriptor Reviewed-by: Aaron Levinson <alevinsn_...@levland.net> Signed-off-by: James Almer <jamr...@gmail.com> > http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=2c2f25eb8920129ef3cfe6da2e1cefdedc485965 --- libavutil/hwcontext_d3d11va.c | 1 + 1 file changed, 1 insertion(+) diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c index 52683b92cd..65dd6651fc 100644 --- a/libavutil/hwcontext_d3d11va.c +++ b/libavutil/hwcontext_d3d11va.c @@ -123,6 +123,7 @@ static void d3d11va_frames_uninit(AVHWFramesContext *ctx) static void free_texture(void *opaque, uint8_t *data) { ID3D11Texture2D_Release((ID3D11Texture2D *)opaque); + av_free(data); } static AVBufferRef *wrap_texture_buf(ID3D11Texture2D *tex, int index) _______________________________________________ ffmpeg-cvslog mailing list ffmpeg-cvslog@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-cvslog