soundwrapper is the same thing, but for desktop environments that don't load ARTS, which is a KDE-only thing. soundwrapper works with esd and alsa in my experience, though nothing but artswrapper can make Quake3 play on my 815-based laptop, and even then the experience really sucks :-( Hopefully my next employer will have the foresight to equip my laptop with a high-powered video chipset...
Jack On Mon, 2002-12-23 at 03:20, Praedor Atrebates wrote: > By "soundwrapper" I take it you mean artswrapper? If so, I would think that > running a wine/winex app would merely require that you prepend the wine > command with artswrapper: > > "artswrapper winex <game>" > > Have you tried this already? > > On Monday 23 December 2002 12:36 am, PlugHead wrote: > [...] > > I've got my KDE sound set, such that the sound server should "auto suspend" > > after 5 seconds. Note that I get no sound, what-so-ever, before it times > > out. After that, I get some sound, but it's so bad that I'd be better off > > without... > [...] > > Given my experience with SDL games (like legacy doom), I'm convinced that > > using "soundwrapper" might be the solution. (Simply because the sound > > defects seem very similar to what I heard with legacy doom, prior to using > > soundwrapper.) But, I have no idea how to use it with wine. If you have > > some insight into this, I'd greatly appreciate it... > [...] > > ---- > > Want to buy your Pack or Services from MandrakeSoft? > Go to http://www.mandrakestore.com -- Jack Coates Monkeynoodle: A Scientific Venture...
Want to buy your Pack or Services from MandrakeSoft? Go to http://www.mandrakestore.com
