Hello all...
I am currently workning on a video streaming
server/client using the socket interface in C. Before
I start writing the code I would like to have some
help from network programmers "since I am more of an
image/video processing programmer." Since I am looking
for extreme efficiency and speed when sending the
frames I am using a UDP socket, which are some
recomendations I should follow? 
For example, If i want to send a compressed file to
the client, what I would do "and this is where I want
you to correct me" is that I would open the compressed
file containing the compressed video frames, then I
would write its context into a buffer using fwrite(),
and then I would send the buffer using sendto(SOCKET
s, buffer, .... etc) Now, I found that a UDP socket s
wont let me send files larger than certain size
"correct me if i am wrong," so I need to send
fractions of the buffer at a time "ex. 200 characters
at a time," but I think this would compromise the
speed of the server. I would really appreciate any
better suggestion. I will be considering multithreded
alternatives also.
Also, if you know of a better mailing list where I can
send this question please send it to me. If you need
further details of any kind let me know, I dont want
to write any code and then realize I am using
technolody from the 1960's.

Thanks a lot
Roberto Armenteros.

__________________________________________________
Do You Yahoo!?
Yahoo! - Official partner of 2002 FIFA World Cup
http://fifaworldcup.yahoo.com

Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com

Reply via email to