> From: BRIAN GLACKIN <[email protected]>
> To: "Enhanced Machine Controller (EMC)"
> Subject: Re: [Emc-users] Dynamic Soft Limits?
>
> I can envision three scenarios that have to be considered from my very
> limited experience.
>
> Scenario 1 - Fixed timing – [Text snipped].
> Scenario 2 - Dynamic Timing - [Text snipped].
> Scenario 3 - Priority - [Text snipped].
>
> On Fri, Feb 2, 2018 at 1:06 PM, Todd Zuercher <[email protected]>
> wrote:
>
> > That was the idea.

>

> > > ----- Original Message -----
> > > From: BRIAN GLACKIN <[email protected]>
> > > To: Enhanced Machine Controller (EMC) <[email protected]>
> > > Subject: Re: [Emc-users] Dynamic Soft Limits?
> > >
> > > Are you going to have multiple tools working within the same work envelope
> > > on the same piece?


Have you considered scanning computer game code for detecting collisions,

distances that cause a 'unit' to change behaviour,

or aiming points where you want cause a collision?


And then reversing the work of the code?



James Isaac.

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