[சனி பிப்ரவரி 15, 2025] Ihor Radchenko wrote:

> Visuwesh <visuwe...@gmail.com> writes:
>
>>> `org-mouse--old-mouse-map' is awkward.
>>> May we use :enable + menu item instead?
>>
>> Hmm looking closely at the modifications org-mouse does to
>> org-mouse-map, I see a severe interdependence between all the features
>> in org-mouse-features.
>>
>> There's no way C-mouse-1 will move the trees with context-menu in the
>> list [*] or drag-mouse-3 if move-tree is in the list if activate-stars
>> is not enabled.  This is making me rethink if it is worth changing
>> the org-mouse-map and why not just do
>>
>>     (when (memq 'activate-stars org-mouse-features)
>>           (funcall fl-fun nil
>>                    `((,org-outline-regexp
>>                       0 `(face org-link mouse-face highlight keymap
>>                                ,(let ((map (make-sparse-keymap)))
>>                                   (set-keymap-parent map org-mouse-map)
>>                                   (when (memq 'move-tree org-mouse-features)
>>                                     (define-key map [C-drag-mouse-1] 
>> #'org-mouse-move-tree)
>>                                     ...)))
>>                       'prepend))))
>>
>> and so on for the rest?  This would avoid the need for the
>> org-mouse--old-mouse-map stub.
>
> You are right.
> Although I believe that using conditional menu entries in the keymap
> will make the code even simpler. Or do I miss some problem with using menus?

You didn't miss anything.  It simply didn't occur to me to use
menu-items in the above example when I wrote it.

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